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Searched refs:setIncandescence (Results 1 – 7 of 7) sorted by relevance

/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/
H A DMayaDMParticleCloud.h69 void setIncandescence(const float3& i_) in setIncandescence() function
H A DMayaDMVolumeFog.h148 void setIncandescence(const float3& ic) in setIncandescence() function
H A DMayaDMRampShader.h315 void setIncandescence(size_t ic_i,const Incandescence& ic) in setIncandescence() function
321 void setIncandescence(size_t ic_start,size_t ic_end,Incandescence* ic) in setIncandescence() function
H A DMayaDMLambert.h110 void setIncandescence(const float3& ic) in setIncandescence() function
H A DMayaDMOceanShader.h155 void setIncandescence(const float3& ic) in setIncandescence() function
H A DMayaDMFluidShape.h1247 void setIncandescence(size_t i_i,const Incandescence& i_) in setIncandescence() function
1253 void setIncandescence(size_t i_start,size_t i_end,Incandescence* i_) in setIncandescence() function
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ma/src/
H A DDAE2MAEffectImporter.cpp384 …shaderNode->setIncandescence ( MayaDM::float3 ( (float)color.getRed (), (float)color.getGreen (), … in importLambertShaderAttributes()
411 shaderNode->setIncandescence ( MayaDM::float3 ( 0.0f,0.0f,0.0f ) ); in importLambertShaderAttributes()