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Searched refs:setMousePos (Results 1 – 25 of 125) sorted by relevance

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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/
H A Dnode_title_continue.lua34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
39 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
44 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
68 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
H A Dnode_title_mods.lua34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
39 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
60 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
H A Dnode_title_newgame.lua34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
38 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
45 setMousePos(toWindowFromWorld(node_x(me), node_y(me)-20))
H A Dnode_title_options.lua34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
55 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
H A Dnode_title_replayintro.lua34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
54 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
H A Dnode_title_quit.lua35 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
56 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
H A Dnode_title.lua48 setMousePos(400, 550)
63 setMousePos(400, 550)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/game_scripts/_mods/jukebox/scripts/
H A Djukeboxinclude.lua101 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
108 setMousePos(toWindowFromWorld(node_x(me), node_y(me)-20))
H A Dnode_jukebox.lua41 setMousePos(400, 550)
54 setMousePos(400, 550)
/dports/games/gigalomania/gigalomaniasrc/
H A Dscreen.cpp393 game_g->getScreen()->setMousePos(m_x, m_y); in runMainLoop()
455 game_g->getScreen()->setMousePos(m_x, m_y); in runMainLoop()
473 game_g->getScreen()->setMousePos(m_x, m_y); in runMainLoop()
496 game_g->getScreen()->setMousePos(m_x, m_y); in runMainLoop()
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dinputhandler.h250 virtual void setMousePos(s32 x, s32 y) = 0;
316 virtual void setMousePos(s32 x, s32 y) in setMousePos() function
356 virtual void setMousePos(s32 x, s32 y) { mousepos = v2s32(x, y); } in setMousePos() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lab/
H A Deventman.cpp77 setMousePos(Common::Point(_vm->_graphics->_screenWidth / 2, _vm->_graphics->_screenHeight / 2)); in initMouse()
88 void EventManager::setMousePos(Common::Point pos) { in setMousePos() function in Lab::EventManager
H A Deventman.h83 void setMousePos(Common::Point pos);
/dports/games/scummvm/scummvm-2.5.1/engines/lab/
H A Deventman.cpp77 setMousePos(Common::Point(_vm->_graphics->_screenWidth / 2, _vm->_graphics->_screenHeight / 2)); in initMouse()
88 void EventManager::setMousePos(Common::Point pos) { in setMousePos() function in Lab::EventManager
H A Deventman.h83 void setMousePos(Common::Point pos);
/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/lib/
H A Dinput_helpers.nim110 proc setMousePos*(x, y: cint) {.inline.} =
125 of EvtMouseMoved: setMousePos(event.mouseMove.x, event.mouseMove.y)
136 of EvtMouseMoved: setMousePos(event.mouseMove.x, event.mouseMove.y)
/dports/devel/sdl12/SDL-1.2.15/src/video/qtopia/
H A DSDL_sysmouse.cc53 SDL_Win->setMousePos(QPoint(x, y)); in QT_WarpWMCursor()
H A DSDL_QWin.h77 void setMousePos(const QPoint& newpos);
/dports/graphics/scantailor/scantailor-advanced-1.0.16/
H A DImageViewInfoProvider.h27 void setMousePos(const QPointF& mousePos);
H A DImageViewInfoProvider.cpp34 void ImageViewInfoProvider::setMousePos(const QPointF& mousePos) { in setMousePos() function in ImageViewInfoProvider
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/wincesdl/
H A Dwincesdl-events.cpp167 _graphicsMan->setMousePos(event.mouse.x, event.mouse.y); in pollEvent()
224 _graphicsMan->setMousePos(event.mouse.x, event.mouse.y); in pollEvent()
269 _graphicsMan->setMousePos(event.mouse.x, event.mouse.y); in pollEvent()
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/
H A Dmenusystem.cpp173 setMousePos(mousePos); in setMouseCursorToMenuItem()
218 void BaseMenuSystem::setMousePos(Common::Point &mousePos) { in setMousePos() function in Illusions::BaseMenuSystem
380 setMousePos(_savedCursorPos); in closeMenu()
458 setMousePos(mousePos); in update()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dmenusystem.cpp173 setMousePos(mousePos); in setMouseCursorToMenuItem()
218 void BaseMenuSystem::setMousePos(Common::Point &mousePos) { in setMousePos() function in Illusions::BaseMenuSystem
380 setMousePos(_savedCursorPos); in closeMenu()
458 setMousePos(mousePos); in update()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/
H A Dgame_state.h99 void setMousePos(const Point &pt) { _mousePos = pt; } in setMousePos() function
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/
H A Dgame_state.h99 void setMousePos(const Point &pt) { _mousePos = pt; } in setMousePos() function

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