Searched refs:setObjectCollisionDetectOnOff (Results 1 – 2 of 2) sorted by relevance
569 void setObjectCollisionDetectOnOff(bool s) { collideWithObjects = s; } in setObjectCollisionDetectOnOff() function
1314 …currLevelObjs[k]->setObjectCollisionDetectOnOff(distSquared(currLevelObjs[k]->Pos(), PLAYER_OBJECT… in playCurrentLevel()