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Searched refs:setOverrideVoiceFader (Results 1 – 9 of 9) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/
H A Dmap_forestvision.lua29 setOverrideVoiceFader(0.6)
163 setOverrideVoiceFader(-1)
H A Dmap_energytemplevision.lua38 setOverrideVoiceFader(0.6)
196 setOverrideVoiceFader(-1)
H A Dmap_sunvision.lua32 setOverrideVoiceFader(0.5)
164 setOverrideVoiceFader(-1)
H A Dmap_mithalasvision.lua52 setOverrideVoiceFader(0.6)
493 setOverrideVoiceFader(-1)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dcreatorform1.lua185 setOverrideVoiceFader(-1)
342 setOverrideVoiceFader(1)
H A Dsunkendad.lua214 setOverrideVoiceFader(1.0)
315 setOverrideVoiceFader(-1)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DSoundManager.h219 void setOverrideVoiceFader(float v);
H A DSoundManager.cpp499 void SoundManager::setOverrideVoiceFader(float v) in setOverrideVoiceFader() function in SoundManager
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp6337 luaFunc(setOverrideVoiceFader) in luaFunc() argument
6339 dsq->sound->setOverrideVoiceFader(lua_tonumber(L, 1)); in luaFunc()
9828 luaRegister(setOverrideVoiceFader),