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Searched refs:setPlayDirection (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/opendx/dx-4.4.4/src/uipp/dxuilib/
H A DDXExecCtl.C121 sequencer->setPlayDirection(SequencerNode::Directionless); in ExecComplete()
318 sequencer->setPlayDirection(direction); in vcrExecute()
351 sequencer->setPlayDirection(SequencerNode::Directionless); in vcrCommand()
369 sequencer->setPlayDirection(SequencerNode::Directionless); in vcrCommand()
387 sequencer->setPlayDirection(SequencerNode::Directionless); in vcrCommand()
395 sequencer->setPlayDirection(SequencerNode::Directionless); in vcrCommand()
H A DSequencerWindow.h117 void setPlayDirection(SequencerDirection dir);
H A DSequencerWindow.C353 void SequencerWindow::setPlayDirection(SequencerDirection direction) in setPlayDirection() function
/dports/graphics/opendx/dx-4.4.4/src/uipp/dxui/
H A DSequencerNode.C847 void SequencerNode::setPlayDirection(SequencerDirection dir) in setPlayDirection() function
850 this->seq_window->setPlayDirection(dir); in setPlayDirection()
855 this->seq_window->setPlayDirection(SequencerNode::ForwardDirection); in setForwardPlay()
860 this->seq_window->setPlayDirection(SequencerNode::BackwardDirection); in setBackwardPlay()
H A DSequencerNode.h100 void setPlayDirection(SequencerDirection dir);