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Searched refs:setPreviousState (Results 1 – 7 of 7) sorted by relevance

/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/structuresynth-1.5/ssynth/StructureSynth/Model/
H A DState.h28 …void setPreviousState(SyntopiaCore::Math::Matrix4f matrix,SyntopiaCore::Math::Vector3f hsv,float a…
H A DState.cpp31 …void State::setPreviousState(SyntopiaCore::Math::Matrix4f matrix,SyntopiaCore::Math::Vector3f hsv,… in setPreviousState() function in StructureSynth::Model::State
H A DAction.cpp40 s0.setPreviousState(s.matrix, s.hsv, s.alpha); in apply()
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dinventory.h81 void setPreviousState();
H A Ddragons.cpp555 _inventory->setPreviousState(); in gameLoop()
577 _inventory->setPreviousState(); in gameLoop()
607 _inventory->setPreviousState(); in gameLoop()
660 _inventory->setPreviousState(); in gameLoop()
H A Dinventory.cpp430 void Inventory::setPreviousState() { in setPreviousState() function in Dragons::Inventory
/dports/games/tanglet/tanglet-1.6.0/src/
H A Dwindow.cpp160 void setPreviousState() in setPreviousState() function in Window::State
284 setPreviousState(); in optimizingFinished()