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Searched refs:setProjectionMatrixAsFrustum (Results 1 – 25 of 25) sorted by relevance

/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgShadow/
H A DShadowTexture.cpp189 _camera->setProjectionMatrixAsFrustum(-right,right,-top,top,znear,zfar); in cull()
H A DShadowMap.cpp427 _camera->setProjectionMatrixAsFrustum(-right,right,-top,top,znear,zfar); in cull()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgShadow/
H A DShadowTexture.cpp203 _camera->setProjectionMatrixAsFrustum(-right,right,-top,top,znear,zfar); in cull()
H A DShadowMap.cpp463 _camera->setProjectionMatrixAsFrustum(-right,right,-top,top,znear,zfar); in cull()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgprerendercubemap/
H A Dosgprerendercubemap.cpp174 _Cameras[i]->setProjectionMatrixAsFrustum(-1.0,1.0,-1.0,1.0,1.0,10000.0); in operator ()()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgprerendercubemap/
H A Dosgprerendercubemap.cpp174 _Cameras[i]->setProjectionMatrixAsFrustum(-1.0,1.0,-1.0,1.0,1.0,10000.0); in operator ()()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgSim/
H A DImpostor.cpp437 camera->setProjectionMatrixAsFrustum(-right,right,-top,top,znear,zfar); in createImpostorSprite()
H A DOverlayNode.cpp1282 camera->setProjectionMatrixAsFrustum(-right,right,-top,top,znear,zfar); in traverse_OBJECT_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgSim/
H A DImpostor.cpp437 camera->setProjectionMatrixAsFrustum(-right,right,-top,top,znear,zfar); in createImpostorSprite()
H A DOverlayNode.cpp1282 camera->setProjectionMatrixAsFrustum(-right,right,-top,top,znear,zfar);
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgprerender/
H A Dosgprerender.cpp343 camera->setProjectionMatrixAsFrustum(-proj_right,proj_right,-proj_top,proj_top,znear,zfar); in createPreRenderSubGraph()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgprerender/
H A Dosgprerender.cpp343 camera->setProjectionMatrixAsFrustum(-proj_right,proj_right,-proj_top,proj_top,znear,zfar); in createPreRenderSubGraph()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DCamera.cpp214 void Camera::setProjectionMatrixAsFrustum(double left, double right, in setProjectionMatrixAsFrustum() function in Camera
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DCamera.cpp215 void Camera::setProjectionMatrixAsFrustum(double left, double right, in setProjectionMatrixAsFrustum() function in Camera
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgdepthpeeling/
H A DDePee.cpp562 …pass->Cameras[mapMode]->setProjectionMatrixAsFrustum(-projRight,projRight,-projTop,projTop, znear,… in createNormalDepthColorMap()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgdepthpeeling/
H A DDePee.cpp562 …pass->Cameras[mapMode]->setProjectionMatrixAsFrustum(-projRight,projRight,-projTop,projTop, znear,… in createNormalDepthColorMap()
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/viewer/
H A DCompositorPass.cxx607 camera->setProjectionMatrixAsFrustum(-1.0, 1.0, -1.0, 1.0, in updatePass()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgUtil/
H A DSceneView.cpp1485 void SceneView::setProjectionMatrixAsFrustum(double left, double right, in setProjectionMatrixAsFrustum() function in SceneView
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/
H A DSceneView214 void setProjectionMatrixAsFrustum(double left, double right,
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgUtil/
H A DSceneView.cpp1546 void SceneView::setProjectionMatrixAsFrustum(double left, double right, in setProjectionMatrixAsFrustum() function in SceneView
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/
H A DSceneView214 void setProjectionMatrixAsFrustum(double left, double right,
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DCamera206 void setProjectionMatrixAsFrustum(double left, double right,
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DCamera206 void setProjectionMatrixAsFrustum(double left, double right,
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgViewer/
H A DView.cpp626 …camera->setProjectionMatrixAsFrustum(left * nr, right * nr, bottom * nr, top * nr, computed_zNear,… in updateSlave()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgViewer/
H A DView.cpp626 …camera->setProjectionMatrixAsFrustum(left * nr, right * nr, bottom * nr, top * nr, computed_zNear,… in updateSlave()