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Searched refs:setRGB3 (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dactor_fx_pc.cpp383setRGB3(poly, (uint8)((col * BULLET_RED_1) / 256), (uint8)((col * BULLET_GREEN_1) / 256), (uint8)(… in DrawCartridgeCasePC()
385setRGB3(poly, (uint8)((col * BULLET_RED_2) / 256), (uint8)((col * BULLET_GREEN_2) / 256), (uint8)(… in DrawCartridgeCasePC()
H A Ddrawpoly_pc.cpp1519 setRGB3(line, selWRed, selWGreen, selWBlue); in drawGUL3PC()
1828 setRGB3(line, selWRed, selWGreen, selWBlue); in drawFTL3PC()
2313 setRGB3(line, selWRed, selWGreen, selWBlue); in drawGTL3PC()
/dports/games/scummvm/scummvm-2.5.1/engines/icb/gfx/
H A Dpsx_pcgpu.h143 #define setRGB3(p, _r3, _g3, _b3) (p)->r3 = _r3, (p)->g3 = _g3, (p)->b3 = _b3 macro