Searched refs:setSpriteAttributes (Results 1 – 7 of 7) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | maps.cpp | 1286 setSpriteAttributes(childEntity, entity, entity); in generateDungeon() 1312 setSpriteAttributes(childEntity, entity, entity); in generateDungeon() 2224 setSpriteAttributes(entity, nullptr, nullptr); in generateDungeon() 2248 setSpriteAttributes(entity, nullptr, nullptr); in generateDungeon() 2256 setSpriteAttributes(entity, nullptr, nullptr); in generateDungeon() 2260 setSpriteAttributes(entity, nullptr, nullptr); in generateDungeon() 2275 setSpriteAttributes(entity, nullptr, nullptr); in generateDungeon() 2423 setSpriteAttributes(entity, nullptr, nullptr); in generateDungeon() 2431 setSpriteAttributes(entity, nullptr, nullptr); in generateDungeon() 2435 setSpriteAttributes(entity, nullptr, nullptr); in generateDungeon() [all …]
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H A D | entity_shared.cpp | 1291 void setSpriteAttributes(Entity* entityNew, Entity* entityToCopy, Entity* entityStatToCopy) in setSpriteAttributes() function
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H A D | files.cpp | 855 setSpriteAttributes(entity, nullptr, nullptr); in loadMap() 1018 setSpriteAttributes(entity, nullptr, nullptr); in loadMap() 1053 setSpriteAttributes(entity, nullptr, nullptr); in loadMap() 1132 setSpriteAttributes(entity, nullptr, nullptr); in loadMap()
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H A D | entity.hpp | 1056 void setSpriteAttributes(Entity* entityToSet, Entity* entityToCopy, Entity* entityStatToCopy);
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H A D | editor.cpp | 1031 setSpriteAttributes(entity, (Entity*)node->element, (Entity*)node->element); in makeUndo() 1086 setSpriteAttributes(entity, (Entity*)node->element, (Entity*)node->element); in undo() 1119 setSpriteAttributes(entity, (Entity*)node->element, (Entity*)node->element); in redo() 2111 setSpriteAttributes(selectedEntity, entity, lastSelectedEntity); in main() 2149 setSpriteAttributes(selectedEntity, entity, entity); in main() 8390 setSpriteAttributes(selectedEntity, nullptr, nullptr); in main()
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H A D | buttons.cpp | 1069 setSpriteAttributes(entity, lastEntity, lastEntity); in buttonCycleSprites()
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H A D | entity.cpp | 17245 setSpriteAttributes(entity, nullptr, nullptr); in summonChest()
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