Searched refs:setSpriteBank (Results 1 – 25 of 49) sorted by relevance
12
106 CloseButton->setSpriteBank(sprites); in refreshSprites()110 RestoreButton->setSpriteBank(sprites); in refreshSprites()114 MinButton->setSpriteBank(sprites); in refreshSprites()
477 UpButton->setSpriteBank(sprites); in refreshControls()491 DownButton->setSpriteBank(sprites); in refreshControls()509 UpButton->setSpriteBank(sprites); in refreshControls()523 DownButton->setSpriteBank(sprites); in refreshControls()
84 ButtonSpinDown->setSpriteBank(sb); in refreshSprites()87 ButtonSpinUp->setSpriteBank(sb); in refreshSprites()
59 virtual void setSpriteBank(IGUISpriteBank* bank=0);
80 virtual void setSpriteBank(IGUISpriteBank* bank);
51 virtual void setSpriteBank(IGUISpriteBank* bank);
352 up_button->setSpriteBank(sprites); in refreshControls()372 down_button->setSpriteBank(sprites); in refreshControls()395 up_button->setSpriteBank(sprites); in refreshControls()415 down_button->setSpriteBank(sprites); in refreshControls()
134 virtual void setSpriteBank(gui::IGUISpriteBank* bank=0) override;
52 virtual void setSpriteBank(IGUISpriteBank* bank);
65 list->setSpriteBank(m_icons); in setIcons()91 list->setSpriteBank(NULL); in setIcons()119 list_box->setSpriteBank(current_skin->getSpriteBank()); in add()123 list_box->setSpriteBank( ((IGUIFontBitmap*)current_font)->getSpriteBank()); in add()
129 virtual void setSpriteBank(IGUISpriteBank* bank);
101 virtual void setSpriteBank(IGUISpriteBank* bank=0) = 0;
75 virtual void setSpriteBank(IGUISpriteBank* bank) = 0;
415 virtual void setSpriteBank(IGUISpriteBank* bank) = 0;
414 virtual void setSpriteBank(IGUISpriteBank* bank) = 0;
47 CloseButton->setSpriteBank(sprites); in CGUITextureCacheBrowser()
89 ResizeButton->setSpriteBank(skin->getSpriteBank()); in CGUIEditWindow()