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Searched refs:setStencilFailOperation (Results 1 – 23 of 23) sorted by relevance

/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ive/
H A DStencilTwoSided.cpp73 setStencilFailOperation(FRONT, (Operation)in->readInt()); in read()
83 setStencilFailOperation(BACK, (Operation)in->readInt()); in read()
H A DStencil.cpp65 setStencilFailOperation((Operation)in->readInt()); in read()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ive/
H A DStencilTwoSided.cpp73 setStencilFailOperation(FRONT, (Operation)in->readInt()); in read()
83 setStencilFailOperation(BACK, (Operation)in->readInt()); in read()
H A DStencil.cpp65 setStencilFailOperation((Operation)in->readInt()); in read()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/Renderer/
H A DPixelProcessor.hpp264 void setStencilFailOperation(StencilOperation stencilFailOperation);
H A DPixelProcessor.cpp630 void PixelProcessor::setStencilFailOperation(StencilOperation stencilFailOperation) in setStencilFailOperation() function in sw::PixelProcessor
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/Renderer/
H A DPixelProcessor.hpp264 void setStencilFailOperation(StencilOperation stencilFailOperation);
H A DPixelProcessor.cpp630 void PixelProcessor::setStencilFailOperation(StencilOperation stencilFailOperation) in setStencilFailOperation() function in sw::PixelProcessor
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DStencilTwoSided121 inline void setStencilFailOperation(Face face, Operation sfail) { _sfail[face] = sfail; }
H A DStencil141 inline void setStencilFailOperation(Operation sfail) { _sfail = sfail; }
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DStencil141 inline void setStencilFailOperation(Operation sfail) { _sfail = sfail; }
H A DStencilTwoSided121 inline void setStencilFailOperation(Face face, Operation sfail) { _sfail[face] = sfail; }
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D8/
H A DDirect3DDevice8.cpp2629 renderer->setStencilFailOperation(sw::OPERATION_KEEP); in SetRenderState()
2632 renderer->setStencilFailOperation(sw::OPERATION_ZERO); in SetRenderState()
2635 renderer->setStencilFailOperation(sw::OPERATION_REPLACE); in SetRenderState()
2638 renderer->setStencilFailOperation(sw::OPERATION_INCRSAT); in SetRenderState()
2641 renderer->setStencilFailOperation(sw::OPERATION_DECRSAT); in SetRenderState()
2644 renderer->setStencilFailOperation(sw::OPERATION_INVERT); in SetRenderState()
2647 renderer->setStencilFailOperation(sw::OPERATION_INCR); in SetRenderState()
2650 renderer->setStencilFailOperation(sw::OPERATION_DECR); in SetRenderState()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLES_CM/
H A DDevice.cpp64 setStencilFailOperation(OPERATION_KEEP); in Device()
H A DContext.cpp1850 device->setStencilFailOperation(es2sw::ConvertStencilOp(mState.stencilFail)); in applyState()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLES_CM/
H A DDevice.cpp64 setStencilFailOperation(OPERATION_KEEP); in Device()
H A DContext.cpp1850 device->setStencilFailOperation(es2sw::ConvertStencilOp(mState.stencilFail)); in applyState()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D9/
H A DDirect3DDevice9.cpp3338 renderer->setStencilFailOperation(sw::OPERATION_KEEP); in SetRenderState()
3341 renderer->setStencilFailOperation(sw::OPERATION_ZERO); in SetRenderState()
3344 renderer->setStencilFailOperation(sw::OPERATION_REPLACE); in SetRenderState()
3347 renderer->setStencilFailOperation(sw::OPERATION_INCRSAT); in SetRenderState()
3350 renderer->setStencilFailOperation(sw::OPERATION_DECRSAT); in SetRenderState()
3353 renderer->setStencilFailOperation(sw::OPERATION_INVERT); in SetRenderState()
3356 renderer->setStencilFailOperation(sw::OPERATION_INCR); in SetRenderState()
3359 renderer->setStencilFailOperation(sw::OPERATION_DECR); in SetRenderState()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp67 setStencilFailOperation(OPERATION_KEEP); in Device()
H A DContext.cpp2927 device->setStencilFailOperation(es2sw::ConvertStencilOp(mState.stencilFail)); in applyState()
2959 device->setStencilFailOperation(es2sw::ConvertStencilOp(mState.stencilBackFail)); in applyState()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp67 setStencilFailOperation(OPERATION_KEEP); in Device()
H A DContext.cpp2927 device->setStencilFailOperation(es2sw::ConvertStencilOp(mState.stencilFail)); in applyState()
2959 device->setStencilFailOperation(es2sw::ConvertStencilOp(mState.stencilBackFail)); in applyState()
/dports/games/openmw/openmw-openmw-0.47.0/components/nifosg/
H A Dnifloader.cpp1789 … stencil->setStencilFailOperation(getStencilOperation(stencilprop->data.failAction)); in handleProperty()