/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/ |
H A D | physic.cpp | 52 Physic::set_acceleration(float nax, float nay) in set_acceleration() function in Physic 59 Physic::set_acceleration(const Vector& vector) in set_acceleration() function in Physic
|
H A D | physic.hpp | 54 void set_acceleration(float nax, float nay); 55 void set_acceleration(const Vector& vector);
|
/dports/devel/p5-SDL/SDL-2.548/t/ |
H A D | sdlx_controller_interface.t | 32 $obj->set_acceleration($s); 66 $obj->set_acceleration( sub { $_[1]->x(2); pass '[state] is mutable'; return ( 0.0, 10, 19 ) } ); 92 $interface->set_acceleration(
|
/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDLx/Controller/ |
H A D | Interface.pod | 24 $ball->set_acceleration( 50 =head2 set_acceleration section 55 $interface->set_acceleration (
|
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/ |
H A D | scrystallo.cpp | 90 m_physic.set_acceleration(0.f, 0.f); in active_update() 107 m_physic.set_acceleration(0.f, 0.f); in active_update()
|
/dports/games/minetest/minetest-5.4.1/builtin/game/ |
H A D | item_entity.lua | 95 self.object:set_acceleration({x = 0, y = -gravity, z = 0}) 142 self.object:set_acceleration({x=0, y=-gravity, z=0}) 151 self.object:set_acceleration({x=0, y=0, z=0})
|
/dports/games/supertux/supertux-0.1.3/src/ |
H A D | physic.h | 52 void set_acceleration(float ax, float ay);
|
H A D | physic.cpp | 100 Physic::set_acceleration(float nax, float nay) in set_acceleration() function in Physic
|
H A D | player.cpp | 373 physic.set_acceleration(ax, ay); in handle_horizontal_input() 720 physic.set_acceleration(0, 0); in kill()
|
/dports/science/lammps/lammps-stable_29Sep2021/src/ |
H A D | fix_gravity.cpp | 152 if (varflag == CONSTANT) set_acceleration(); in FixGravity() 273 set_acceleration(); in post_force() 324 void FixGravity::set_acceleration() in set_acceleration() function in FixGravity
|
H A D | fix_gravity.h | 60 void set_acceleration();
|
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/ |
H A D | fix_gravity.cpp | 268 if (varflag == CONSTANT) set_acceleration(); in init() 316 set_acceleration(); in post_force() 361 void FixGravity::set_acceleration() in set_acceleration() function in FixGravity
|
H A D | fix_gravity.h | 97 void set_acceleration();
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/views/animation/ |
H A D | scroll_animator.h | 36 void set_acceleration(float acceleration) { acceleration_ = acceleration; } in set_acceleration() function
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/views/animation/ |
H A D | scroll_animator.h | 36 void set_acceleration(float acceleration) { acceleration_ = acceleration; } in set_acceleration() function
|
/dports/devel/p5-SDL/SDL-2.548/examples/SDLx/ |
H A D | SDLx_C_Interface.pl | 29 $spring->set_acceleration($accel);
|
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | shard.cpp | 60 m_physic.set_acceleration(0.f, 0.f); in collision_solid()
|
H A D | player.cpp | 661 m_physic.set_acceleration(-vx,-vy); // Was too lazy to set it properly ~~zwatotem in swim() 667 m_physic.set_acceleration(-3.f*vx, -3.f*vy); in swim() 673 m_physic.set_acceleration(-5.f*vx, -5.f*vy); in swim() 699 m_physic.set_acceleration(-vx, -vy); in swim() 876 m_physic.set_acceleration(ax, ay); in handle_horizontal_input() 1379 m_physic.set_acceleration(0, 0); in handle_input_ghost() 1957 m_physic.set_acceleration(0, 0); in kill() 2127 m_physic.set_acceleration(0, 0); in start_climbing() 2145 m_physic.set_acceleration(0, 0); in stop_climbing() 2196 m_physic.set_acceleration(0, 0); in handle_input_climbing()
|
/dports/graphics/wdune/wdune-1.926/src/ |
H A D | InputDevice.cpp | 601 void InputDevice::set_acceleration(int axis_number,float value) in set_acceleration() function in InputDevice 617 void InputDevice::set_acceleration(const char* string,float value) in set_acceleration() function in InputDevice 622 set_acceleration(getAxisFromInformation(string),value); in set_acceleration() 629 set_acceleration(num_axis_x,value); in set_acceleration() 630 set_acceleration(num_axis_y,value); in set_acceleration() 631 set_acceleration(num_axis_z,value); in set_acceleration() 635 set_acceleration(num_axis_xrot,value); in set_acceleration() 636 set_acceleration(num_axis_yrot,value); in set_acceleration() 637 set_acceleration(num_axis_zrot,value); in set_acceleration() 951 set_acceleration(argument,accel); in scan_argument()
|
H A D | InputDevice.h | 266 void set_acceleration(int axis_number,float value); 267 void set_acceleration(const char* axis_string,float value);
|
/dports/science/lammps/lammps-stable_29Sep2021/src/OPENMP/ |
H A D | fix_gravity_omp.cpp | 57 set_acceleration(); in post_force()
|
/dports/science/lammps/lammps-stable_29Sep2021/src/KOKKOS/ |
H A D | fix_gravity_kokkos.cpp | 61 set_acceleration(); in post_force()
|
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libslic3r/ |
H A D | GCodeWriter.hpp | 45 std::string set_acceleration(unsigned int acceleration);
|
/dports/emulators/mess/mame-mame0226/src/devices/machine/ |
H A D | hp_dc100_tape.h | 44 void set_acceleration(double accel);
|
/dports/emulators/mame/mame-mame0226/src/devices/machine/ |
H A D | hp_dc100_tape.h | 44 void set_acceleration(double accel);
|