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Searched refs:set_battle (Results 1 – 3 of 3) sorted by relevance

/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/
H A Dbattle.cc88 first_->set_battle(game, this); in init()
92 second_->set_battle(game, this); in init()
98 first_->set_battle(dynamic_cast<Game&>(egbase), nullptr); in cleanup()
102 second_->set_battle(dynamic_cast<Game&>(egbase), nullptr); in cleanup()
115 soldier.set_battle(game, nullptr); in cancel()
118 soldier.set_battle(game, nullptr); in cancel()
H A Dsoldier.h306 void set_battle(Game&, Battle*);
H A Dsoldier.cc768 void Soldier::set_battle(Game& game, Battle* const battle) { in set_battle() function in Widelands::Soldier