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Searched refs:set_blind (Results 1 – 25 of 31) sorted by relevance

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/dports/games/tomenet/tomenet-4.6.0/lib/scpt/
H A Ds_nature.lua85 set_blind(Ind, 0)
101 set_blind(Ind, 0)
116 set_blind(Ind, 0)
H A Dp_curing.lua198 set_blind(Ind, 0)
208 set_blind(Ind, 0)
H A Ds_meta.lua65 set_blind(Ind, 0)
H A Dcblue.lua24 set_blind(p, 0)
/dports/games/mangband/mangband-1.5.3/src/server/
H A Duse-obj.c35 if (set_blind(p_ptr, p_ptr->blind + randint0(200) + 200)) in eat_food()
147 if (set_blind(p_ptr, 0)) *ident = TRUE; in eat_food()
486 if (set_blind(p_ptr, 0)) *ident = TRUE; in quaff_potion()
495 if (set_blind(p_ptr, 0)) *ident = TRUE; in quaff_potion()
504 if (set_blind(p_ptr, 0)) *ident = TRUE; in quaff_potion()
515 if (set_blind(p_ptr, 0)) *ident = TRUE; in quaff_potion()
526 if (set_blind(p_ptr, 0)) *ident = TRUE; in quaff_potion()
539 (void)set_blind(p_ptr, 0); in quaff_potion()
737 (void)set_blind(p_ptr, p_ptr->blind + 3 + randint1(5)); in read_scroll()
1222 if (set_blind(p_ptr, 0)) *ident = TRUE; in use_staff()
[all …]
H A Dmelee1.c900 if (set_blind(p_ptr, p_ptr->blind + 10 + randint1(rlev))) in make_attack_normal()
H A Dmelee2.c1136 (void)set_blind(p_ptr, p_ptr->blind + 8 + randint0(8)); in make_attack_spell()
1388 (void)set_blind(p_ptr, 12 + randint0(4)); in make_attack_spell()
H A Dspells1.c3854 (void)set_blind(p_ptr, p_ptr->blind + randint1(5) + 2); in project_p()
3868 (void)set_blind(p_ptr, p_ptr->blind + randint1(5) + 2); in project_p()
H A Ddungeon.c1334 (void)set_blind(p_ptr, p_ptr->blind - 1); in process_player_end()
H A Dcmd1.c1155 (void)set_blind(p_ptr, p_ptr->blind + randint0(50) + 25); in hit_trap()
H A Dexterns.h1085 extern bool set_blind(player_type *p_ptr, int v);
H A Dxtra2.c90 bool set_blind(player_type *p_ptr, int v) in set_blind() function
2810 if (p_ptr->blind) (void)set_blind(p_ptr, 0); in player_death()
H A Dspells2.c3678 (void)set_blind(p_ptr, p_ptr->blind + 10 + randint1(10)); in destroy_area()
/dports/math/cgal/CGAL-5.3/include/CGAL/
H A DConstrained_Delaunay_triangulation_face_base_2.h95 void set_blind(const bool b){ m_blind = b; } in set_blind() function
H A DConstrained_voronoi_diagram_2.h202 f->set_blind(blind); in tag_all_faces_blind()
235 f->set_blind(true); in tag_face_blind()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dcmd6.c199 if (set_blind(Ind, 0)) ident = TRUE; in eat_food()
213 if (set_blind(Ind, 0)) ident = TRUE; in eat_food()
783 if (set_blind(Ind, 0)) ident = TRUE; in quaff_potion()
788 if (set_blind(Ind, 0)) ident = TRUE; in quaff_potion()
794 if (set_blind(Ind, 0)) ident = TRUE; in quaff_potion()
802 if (set_blind(Ind, 0)) ident = TRUE; in quaff_potion()
810 if (set_blind(Ind, 0)) ident = TRUE; in quaff_potion()
822 (void)set_blind(Ind, 0); in quaff_potion()
963 if (set_blind(Ind, 0)) ident = TRUE; in quaff_potion()
3062 if (set_blind(Ind, 0)) ident = TRUE;
[all …]
H A Dbldg.c769 set_blind(Ind, 0); in inn_comm()
1835 set_blind(Ind, 0); in bldg_process_command()
1849 set_blind(Ind, 0); in bldg_process_command()
H A Dmelee1.c1760 if (set_blind(Ind, p_ptr->blind + 10 + randint(rlev)))
2747 if (set_blind(Ind, p_ptr->blind + 10 + randint(rlev)))
H A Dspells1.c9252 (void)set_blind(Ind, p_ptr->blind + randint(5) + 2);
9265 (void)set_blind(Ind, p_ptr->blind + randint(5) + 2);
9406 (void)set_blind(Ind, p_ptr->blind + randint(5) + 2);
9572 if (!blind && !p_ptr->resist_blind) (void)set_blind(Ind, p_ptr->blind + randint(5) + 2);
9787 (void)set_blind(Ind, 0);
9981 (void)set_blind(Ind, 0);
10237 (void)set_blind(Ind, dam);
H A Dspells.pre117 extern bool set_blind(int Ind, int v);
H A Drunecraft.c1014 …if (p_ptr->suscep_lite && !p_ptr->resist_lite && !p_ptr->resist_blind) (void)set_blind(Ind, p_ptr-… in cast_rune_spell()
H A Dxtra2.c1267 bool set_blind(int Ind, int v) { in set_blind() function
6671 if (p_ptr->blind) (void)set_blind(Ind, 0);
6931 if (p_ptr->blind) (void)set_blind(Ind, 0);
7717 if (p_ptr->blind) (void)set_blind(Ind, 0);
H A Dmelee2.c2761 (void)set_blind(Ind, p_ptr->blind + 8 + rand_int(8));
3090 (void)set_blind(Ind, 12 + rand_int(4));
/dports/games/zangband/zangband/src/
H A Deffects.c18 static bool set_blind(int v) in set_blind() function
83 return(set_blind(p_ptr->tim.blind + v)); in inc_blind()
91 return(set_blind(0)); in clear_blind()
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dexterns.h681 extern bool set_blind(int Ind, int v);

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