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Searched refs:set_clientresponse (Results 1 – 4 of 4) sorted by relevance

/dports/games/pokerth/pokerth-1.1.2-rc/src/
H A Dconnectivity.cpp264 outAuth->set_clientresponse(nextGsaslMsg); in main()
/dports/games/pokerth/pokerth-1.1.2-rc/src/net/common/
H A Dclientstate.cpp1131 outAuth->set_clientresponse(outUserData); in InternalHandlePacket()
/dports/games/pokerth/pokerth-1.1.2-rc/src/third_party/protobuf/
H A Dpokerth.pb.h1600 inline void set_clientresponse(const ::std::string& value);
1601 inline void set_clientresponse(const char* value);
1602 inline void set_clientresponse(const void* value, size_t size);
13449 inline void AuthClientResponseMessage::set_clientresponse(const ::std::string& value) { in set_clientresponse() function
13457 inline void AuthClientResponseMessage::set_clientresponse(const char* value) { in set_clientresponse() function
13465 inline void AuthClientResponseMessage::set_clientresponse(const void* value, size_t size) { in set_clientresponse() function
H A Dpokerth.pb.cc3104 set_clientresponse(from.clientresponse());