/dports/devel/allegro/allegro-4.4.3.1/src/ |
H A D | allegro.c | 385 set_close_button_callback(NULL); in _install_allegro() 536 int set_close_button_callback(void (*proc)(void)) in set_close_button_callback() function 540 if (system_driver->set_close_button_callback) in set_close_button_callback() 541 return system_driver->set_close_button_callback(proc); in set_close_button_callback()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/lib/allegro/ |
H A D | system.h | 72 AL_METHOD(int, set_close_button_callback, (AL_METHOD(void, proc, (void)))); 139 extern void set_close_button_callback(void(*proc)());
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H A D | system.cpp | 71 void set_close_button_callback(void(*proc)()) { in set_close_button_callback() function
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/dports/devel/allegro/allegro-4.4.3.1/include/allegro/ |
H A D | system.h | 98 AL_FUNC(int, set_close_button_callback, (AL_METHOD(void, proc, (void)))); 210 AL_METHOD(int, set_close_button_callback, (AL_METHOD(void, proc, (void))));
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H A D | alcompat.h | 184 set_close_button_callback(proc);
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/dports/graphics/aseprite/aseprite-1.2.9/src/she/alleg4/ |
H A D | display_events.cpp | 49 set_close_button_callback(close_callback); in display_events_init()
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/dports/math/chryzodus/chryzodus/ |
H A D | main.cpp | 58 set_close_button_callback(close_button_callback); in main()
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/dports/devel/allegro/allegro-4.4.3.1/src/win/ |
H A D | wwnd.c | 747 saved_scbc = system_directx.set_close_button_callback; in win_set_window() 749 system_directx.set_close_button_callback = NULL; in win_set_window() 753 system_directx.set_close_button_callback = saved_scbc; in win_set_window()
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/dports/audio/dumb/dumb-0.9.3/examples/ |
H A D | dumbplay.c | 261 set_close_button_callback(&closehook); in main()
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/dports/audio/dumb-allegro/dumb-0.9.3/examples/ |
H A D | dumbplay.c | 261 set_close_button_callback(&closehook); in main()
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/dports/devel/allegro/allegro-4.4.3.1/demos/skater/source/ |
H A D | framewk.c | 100 set_close_button_callback(&closehook); in init_framework()
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/dports/games/simutrans/simutrans-121.0/ |
H A D | simsys_d.cc | 205 set_close_button_callback(my_close_button_callback); in dr_os_init()
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/dports/games/vitetris/vitetris-0.59.1/src/textgfx/ |
H A D | allegro.c | 235 set_close_button_callback(close_btn); in textgfx_init()
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/dports/games/openttd/openttd-12.1/src/video/ |
H A D | allegro_v.cpp | 451 set_close_button_callback(HandleExitGameRequest); in Start()
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/dports/games/opensonic/opensnc-src-0.1.4/src/core/ |
H A D | video.c | 98 set_close_button_callback(game_quit); in video_init()
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/dports/emulators/o2em/o2em117src/src/ |
H A D | vdc.c | 605 set_close_button_callback(window_close_hook); in init_display()
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/dports/devel/allegro/allegro-4.4.3.1/docs/src/ |
H A D | api._tx | 280 set_window_close_hook (set_close_button_callback).
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H A D | allegro._tx | 339 @xref set_close_button_callback, set_uformat 348 @@int @set_close_button_callback(void (*proc)(void)); 383 set_close_button_callback(close_button_handler); 14679 To override this behaviour you must call the set_close_button_callback() function; under MacOS
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H A D | changes._tx | 319 set_close_button_callback is used.
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/main/ |
H A D | engine.cpp | 154 set_close_button_callback (winclosehook); in engine_setup_window()
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/dports/games/atanks/atanks-6.5/src/ |
H A D | atanks.cpp | 553 set_close_button_callback(close_button_handler); in init_game_settings()
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/dports/devel/allegro/allegro-4.4.3.1/tools/ |
H A D | grabber.c | 3807 set_close_button_callback(close_callback); in main()
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