Searched refs:set_hero (Results 1 – 15 of 15) sorted by relevance
/dports/games/tomenet/tomenet-4.6.0/lib/scpt/ |
H A D | s_meta.lua | 80 set_hero(Ind, 0)
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H A D | s_water.lua | 102 set_hero(Ind, randint(25) + 25 + get_level(Ind, ENTPOTION, 40))
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | externs.h | 691 extern bool set_hero(int Ind, int v);
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | cmd6.c | 315 set_hero(Ind, 10 + randint(10)); /* removed stacking */ in eat_food() 356 set_hero(Ind, 20 + randint(10)); break; in eat_food() 388 set_hero(Ind, 10 + randint(10)); /* removed stacking */ in eat_food() 774 if (set_hero(Ind, randint(25) + 25)) ident = TRUE; /* removed stacking */ in quaff_potion() 5785 set_hero(Ind, damroll(5,10) + 30); /* removed stacking */ 6654 set_hero(Ind, 0) |
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H A D | spells.pre | 134 extern bool set_hero(int Ind, int v);
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H A D | externs.h | 1910 extern bool set_hero(int Ind, int v);
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H A D | dungeon.c | 4352 (void)set_hero(Ind, p_ptr->hero - 1);
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H A D | spells1.c | 9664 (void)set_hero(Ind, dam); /* removed stacking */
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H A D | slash.c | 6314 set_hero(j, randint(5) + 15);
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H A D | xtra2.c | 1882 bool set_hero(int Ind, int v) { in set_hero() function
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | x-spell.c | 1560 (void)set_hero(p_ptr, p_ptr->hero + randint1(25) + 25); in cast_mage_spell()
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H A D | dungeon.c | 1396 (void)set_hero(p_ptr, p_ptr->hero - 1); in process_player_end()
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H A D | use-obj.c | 471 if (set_hero(p_ptr, p_ptr->hero + randint1(25) + 25)) *ident = TRUE; in quaff_potion()
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H A D | externs.h | 1095 extern bool set_hero(player_type *p_ptr, int v);
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H A D | xtra2.c | 651 bool set_hero(player_type *p_ptr, int v) in set_hero() function
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