/dports/x11-toolkits/gtkmm30/gtkmm-3.24.2/tests/gdk_rgba/ |
H A D | main.cc | 37 rgba.set_hsv(0.0, 1.0, 1.0); in main() 42 rgba2.set_hsv(360.0, 1.0, 1.0); in main()
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/dports/audio/spectmorph/spectmorph-0.5.2/glui/ |
H A D | smwidget.cc | 253 Color::set_hsv (double hue, /* 0..360: 0=red, 120=green, 240=blue */ in set_hsv() function in Color 304 color.set_hsv (h, s, v); in lighter() 318 color.set_hsv (h, s, v * 100 / factor); in darker()
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H A D | smuitest.cc | 175 green2.set_hsv (h, s, v); in MainWindow()
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H A D | smwidget.hh | 222 void set_hsv (double h, double s, double v);
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/dports/graphics/cptutils/cptutils-1.74/src/common/ |
H A D | cptread.c | 311 static int set_hsv(double h, double s, double v, hsv_t *hsv); 383 return set_hsv(h, s, v, &(fill->u.colour.hsv)); in cpt_parse_1fill() 434 err += set_hsv(atof(s1), atof(s2), atof(s3), &(fill->u.colour.hsv)); in cpt_parse_3fill() 471 static int set_hsv(double h, double s, double v, hsv_t *hsv) in set_hsv() function
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/ |
H A D | color_picker.cpp | 173 color.set_hsv(scroll[0]->get_value() / 360.0, in _value_changed() 430 col.set_hsv(h, 1, 1); in _hsv_draw() 435 col.set_hsv(h, 1, 0); in _hsv_draw() 452 col.set_hsv(h, 1, 1); in _hsv_draw() 468 color.set_hsv(h, s, v, color.a); in _uv_input() 491 color.set_hsv(h, s, v, color.a); in _uv_input() 513 color.set_hsv(h, s, v, color.a); in _w_input() 531 color.set_hsv(h, s, v, color.a); in _w_input()
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/dports/devel/godot/godot-3.2.3-stable/scene/gui/ |
H A D | color_picker.cpp | 173 color.set_hsv(scroll[0]->get_value() / 360.0, in _value_changed() 430 col.set_hsv(h, 1, 1); in _hsv_draw() 435 col.set_hsv(h, 1, 0); in _hsv_draw() 452 col.set_hsv(h, 1, 1); in _hsv_draw() 468 color.set_hsv(h, s, v, color.a); in _uv_input() 491 color.set_hsv(h, s, v, color.a); in _uv_input() 513 color.set_hsv(h, s, v, color.a); in _w_input() 531 color.set_hsv(h, s, v, color.a); in _w_input()
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/dports/devel/godot/godot-3.2.3-stable/scene/resources/ |
H A D | sky.cpp | 556 sky_top_color.set_hsv(sky_top_color.get_h(), 0, sky_top_color.get_v()); in ProceduralSky() 557 sky_horizon_color.set_hsv(sky_horizon_color.get_h(), 0, sky_horizon_color.get_v()); in ProceduralSky() 558 ground_bottom_color.set_hsv(ground_bottom_color.get_h(), 0, ground_bottom_color.get_v()); in ProceduralSky() 559 ground_horizon_color.set_hsv(ground_horizon_color.get_h(), 0, ground_horizon_color.get_v()); in ProceduralSky()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/ |
H A D | sky.cpp | 556 sky_top_color.set_hsv(sky_top_color.get_h(), 0, sky_top_color.get_v()); in ProceduralSky() 557 sky_horizon_color.set_hsv(sky_horizon_color.get_h(), 0, sky_horizon_color.get_v()); in ProceduralSky() 558 ground_bottom_color.set_hsv(ground_bottom_color.get_h(), 0, ground_bottom_color.get_v()); in ProceduralSky() 559 ground_horizon_color.set_hsv(ground_horizon_color.get_h(), 0, ground_horizon_color.get_v()); in ProceduralSky()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/ |
H A D | color_picker.cpp | 280 col.set_hsv(h, 1, 1); in _hsv_draw() 294 color.set_hsv(h, s, v, color.a); in _uv_input() 310 color.set_hsv(h, s, v, color.a); in _uv_input() 328 color.set_hsv(h, s, v, color.a); in _w_input() 339 color.set_hsv(h, s, v, color.a); in _w_input()
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/dports/devel/godot2/godot-2.1.6-stable/scene/gui/ |
H A D | color_picker.cpp | 280 col.set_hsv(h, 1, 1); in _hsv_draw() 294 color.set_hsv(h, s, v, color.a); in _uv_input() 310 color.set_hsv(h, s, v, color.a); in _uv_input() 328 color.set_hsv(h, s, v, color.a); in _w_input() 339 color.set_hsv(h, s, v, color.a); in _w_input()
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/dports/x11-toolkits/color-widgets-qt5/Qt-Color-Widgets-f2eca13bbc836cec09daae02579f10d5e85e71e8/include/QtColorWidgets/ |
H A D | color_dialog.hpp | 138 void set_hsv();
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/dports/graphics/drawpile/Drawpile-2.1.20/src/desktop/bundled/QtColorWidgets/include/QtColorWidgets/ |
H A D | color_dialog.hpp | 140 void set_hsv();
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/dports/x11-toolkits/gtkmm24/gtkmm-2.24.5/gdk/gdkmm/ |
H A D | color.h | 126 void set_hsv(double h, double s, double v);
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H A D | color.cc | 76 void Color::set_hsv(double h, double s, double v) in set_hsv() function in Gdk::Color
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/dports/x11-toolkits/gtkmm30/gtkmm-3.24.2/gdk/gdkmm/ |
H A D | color.h | 141 void set_hsv(double h, double s, double v);
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H A D | rgba.h | 151 void set_hsv(double h, double s, double v);
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H A D | color.cc | 77 void Color::set_hsv(double h, double s, double v) in set_hsv() function in Gdk::Color
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/ |
H A D | color.h | 60 void set_hsv(float p_h, float p_s, float p_v, float p_alpha = 1.0);
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/dports/devel/godot2/godot-2.1.6-stable/core/ |
H A D | color.h | 60 void set_hsv(float p_h, float p_s, float p_v, float p_alpha = 1.0);
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/dports/math/cgal/CGAL-5.3/include/CGAL/IO/ |
H A D | Color.h | 226 void set_hsv (double hue,
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | collision_polygon_2d.cpp | 159 c.set_hsv(Math::fmod(c.get_h() + 0.738, 1), c.get_s(), c.get_v(), 0.5); in _notification()
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/dports/devel/godot2/godot-2.1.6-stable/scene/3d/ |
H A D | collision_polygon.cpp | 191 c.set_hsv( Math::fmod(c.get_h() + 0.738,1),c.get_s(),c.get_v(),0.5); in _notification()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/ |
H A D | collision_polygon.cpp | 191 c.set_hsv( Math::fmod(c.get_h() + 0.738,1),c.get_s(),c.get_v(),0.5); in _notification()
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | collision_polygon_2d.cpp | 159 c.set_hsv(Math::fmod(c.get_h() + 0.738, 1), c.get_s(), c.get_v(), 0.5); in _notification()
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