Searched refs:set_in_script (Results 1 – 3 of 3) sorted by relevance
174 void set_in_script(bool flag);
139 void Obj::set_in_script(bool flag) { in set_in_script() function in Ultima::Nuvie::Obj
1664 obj->set_in_script(true); // mark as being used by script engine. in nscript_inc_obj_ref_count()1690 obj->set_in_script(false); //nolonger being referenced by the script engine. in nscript_dec_obj_ref_count()