Home
last modified time | relevance | path

Searched refs:set_joint_type (Results 1 – 6 of 6) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Dskeleton_editor_plugin.cpp97 bones_infos[parent].physical_bone->set_joint_type(PhysicalBone::JOINT_TYPE_PIN); in create_physical_skeleton()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Dskeleton_editor_plugin.cpp97 bones_infos[parent].physical_bone->set_joint_type(PhysicalBone::JOINT_TYPE_PIN); in create_physical_skeleton()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dphysics_body.h610 void set_joint_type(JointType p_joint_type);
H A Dphysics_body.cpp2243 ClassDB::bind_method(D_METHOD("set_joint_type", "joint_type"), &PhysicalBone::set_joint_type); in _bind_methods()
2442 void PhysicalBone::set_joint_type(JointType p_joint_type) { in set_joint_type() function in PhysicalBone
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dphysics_body.h610 void set_joint_type(JointType p_joint_type);
H A Dphysics_body.cpp2243 ClassDB::bind_method(D_METHOD("set_joint_type", "joint_type"), &PhysicalBone::set_joint_type); in _bind_methods()
2442 void PhysicalBone::set_joint_type(JointType p_joint_type) { in set_joint_type() function in PhysicalBone