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Searched refs:set_message_status (Results 1 – 4 of 4) sorted by relevance

/dports/games/widelands/widelands-build21/src/logic/
H A Dmessage_queue.h87 void set_message_status(const MessageId& id, Message::Status const status) { in set_message_status() function
H A Dplayer.h105 void set_message_status(const MessageId& id, Message::Status const status) { in set_message_status() function
106 get_messages()->set_message_status(id, status); in set_message_status()
H A Dplayercommand.cc1896 game.get_player(sender())->get_messages()->set_message_status( in execute()
1908 game.get_player(sender())->get_messages()->set_message_status( in execute()
/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua_game.cc1283 get_plr(L, get_game(L)).get_messages()->set_message_status(message_id_, status); in set_status()