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Searched refs:set_military_number_at (Results 1 – 2 of 2) sorted by relevance

/dports/games/widelands/widelands-build21/src/ai/
H A Dai_help_structs.cc665 set_military_number_at(i, AI_military_numbers_P1[i]); in new_dna_for_persistent()
668 set_military_number_at(i, AI_military_numbers_P2[i]); in new_dna_for_persistent()
750 set_military_number_at(kMutationRatePosition, probability - 101); in mutate()
795 set_military_number_at(i, new_value); in mutate()
942 void ManagementData::set_military_number_at(const uint8_t pos, int16_t value) { in set_military_number_at() function in Widelands::ManagementData
H A Dai_help_structs.h728 void set_military_number_at(uint8_t, int16_t);