Home
last modified time | relevance | path

Searched refs:set_paralyzed (Results 1 – 25 of 30) sorted by relevance

12

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/
H A Du6_actor.h88 void set_paralyzed(bool paralyzed) override;
H A Dactor.h512 virtual void set_paralyzed(bool paralyzed) { in set_paralyzed() function
H A Du6_actor.cpp779 void U6Actor::set_paralyzed(bool paralyzed) { in set_paralyzed() function in Ultima::Nuvie::U6Actor
H A Dactor.cpp1956 set_paralyzed(false); in cure()
/dports/games/zangband/zangband/src/
H A Deffects.c307 static bool set_paralyzed(int v) in set_paralyzed() function
362 return(set_paralyzed(p_ptr->tim.paralyzed + v)); in inc_paralyzed()
371 return(set_paralyzed(0)); in clear_paralyzed()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Duse-obj.c83 if (set_paralyzed(p_ptr, p_ptr->paralyzed + randint0(10) + 10)) in eat_food()
267 (void)set_paralyzed(p_ptr, p_ptr->paralyzed + 4); in quaff_potion()
312 if (set_paralyzed(p_ptr, p_ptr->paralyzed + randint0(4) + 4)) in quaff_potion()
H A Dcmd5.c685 (void)set_paralyzed(p_ptr, p_ptr->paralyzed + randint1(5 * oops + 1)); in do_cmd_cast_fin()
H A Ddungeon.c1275 (void)set_paralyzed(p_ptr, p_ptr->paralyzed + 1 + randint0(5)); in process_player_end()
1352 (void)set_paralyzed(p_ptr, p_ptr->paralyzed - 1); in process_player_end()
H A Dmelee1.c980 if (set_paralyzed(p_ptr, p_ptr->paralyzed + 3 + randint1(rlev))) in make_attack_normal()
H A Dmelee2.c1144 (void)set_paralyzed(p_ptr, p_ptr->paralyzed + randint0(4) + 4); in make_attack_spell()
1456 (void)set_paralyzed(p_ptr, p_ptr->paralyzed + randint0(4) + 4); in make_attack_spell()
H A Dcmd2.c415 (void)set_paralyzed(p_ptr, p_ptr->paralyzed + 10 + randint1(20)); in chest_trap()
2542 (void)set_paralyzed(p_ptr, p_ptr->paralyzed + 2 + randint0(2)); in do_cmd_bash_aux()
H A Dcmd1.c1185 (void)set_paralyzed(p_ptr, p_ptr->paralyzed + randint0(10) + 5); in hit_trap()
H A Dexterns.h1089 extern bool set_paralyzed(player_type *p_ptr, int v);
H A Dxtra2.c321 bool set_paralyzed(player_type *p_ptr, int v) in set_paralyzed() function
2811 if (p_ptr->paralyzed) (void)set_paralyzed(p_ptr, 0); in player_death()
H A Dspells1.c4048 else set_paralyzed(p_ptr, p_ptr->paralyzed + 1 + randint1(6)); in project_p()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dcmd5.c735 (void)set_paralyzed(Ind, p_ptr->paralyzed + randint(5 * oops + 1)); in do_mimic_power()
1212 (void)set_paralyzed(Ind, p_ptr->paralyzed + randint(5 * oops + 1)); in do_mimic_power_aux()
H A Dcmd6.c153 if (set_paralyzed(Ind, p_ptr->paralyzed + rand_int(10) + 10)) in eat_food()
313 set_paralyzed(Ind, p_ptr->paralyzed + 10 + randint(10)); in eat_food()
334 (void)set_paralyzed(Ind, p_ptr->paralyzed + 4); in eat_food()
386 set_paralyzed(Ind, p_ptr->paralyzed + 10 + randint(10)); in eat_food()
407 (void)set_paralyzed(Ind, p_ptr->paralyzed + 4); in eat_food()
627 (void)set_paralyzed(Ind, p_ptr->paralyzed + 4); in quaff_potion()
657 if (set_paralyzed(Ind, p_ptr->paralyzed + rand_int(4) + 4)) ident = TRUE; in quaff_potion()
H A Dspells.pre121 extern bool set_paralyzed(int Ind, int v);
H A Dxtra2.c486 if (!rand_int(5)) set_paralyzed(Ind, p_ptr->paralyzed + 1); in set_biofeedback()
1518 bool set_paralyzed(int Ind, int v) { in set_paralyzed() function
6672 if (p_ptr->paralyzed) (void)set_paralyzed(Ind, 0);
6932 if (p_ptr->paralyzed) (void)set_paralyzed(Ind, 0);
7718 if (p_ptr->paralyzed) (void)set_paralyzed(Ind, 0);
H A Dtraps.c713 (void)set_paralyzed(Ind, p_ptr->paralyzed + rand_int(10) + 10); in player_activate_trap_type()
799 (void)set_paralyzed(Ind, p_ptr->paralyzed + rand_int(3) + 3); in player_activate_trap_type()
H A Dmelee1.c1892 if (set_paralyzed(Ind, p_ptr->paralyzed + 3 + randint(rlev)))
H A Ddungeon.c4028 (void)set_paralyzed(Ind, p_ptr->paralyzed + 1 + rand_int(5));
4262 (void)set_paralyzed(Ind, p_ptr->paralyzed - 1 - minus_health);
4679 (void)set_paralyzed(Ind, p_ptr->paralyzed + rand_int(10) + 10);
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dexterns.h685 extern bool set_paralyzed(int Ind, int v);
/dports/games/tomenet/tomenet-4.6.0/lib/scpt/
H A Dcblue.lua26 set_paralyzed(p, 0)
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/script/
H A Dscript_actor.cpp782 actor->set_paralyzed((bool)lua_toboolean(L, 3)); in nscript_actor_set_paralyzed_flag()

12