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Searched refs:set_recalc (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/
H A Dblender_sync.cpp141 shader_map.set_recalc(b_mat); in sync_recalc()
146 shader_map.set_recalc(b_light); in sync_recalc()
156 object_map.set_recalc(b_ob); in sync_recalc()
165 object_map.set_recalc(b_ob); in sync_recalc()
171 geometry_map.set_recalc(key); in sync_recalc()
178 particle_system_map.set_recalc(b_ob); in sync_recalc()
185 object_map.set_recalc(b_ob); in sync_recalc()
186 light_map.set_recalc(b_ob); in sync_recalc()
190 light_map.set_recalc(b_ob); in sync_recalc()
198 geometry_map.set_recalc(b_mesh); in sync_recalc()
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H A Dblender_id_map.h69 void set_recalc(const BL::ID &id) in set_recalc() function
74 void set_recalc(void *id_ptr) in set_recalc() function
H A Dblender_light.cpp202 light_map.set_recalc(b_world); in sync_background_light()