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Searched refs:set_shield_sprite_id (Results 1 – 4 of 4) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/hero/
H A DHeroSprites.h68 void set_shield_sprite_id(const std::string& sprite_id);
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DHeroSprites.cpp139 set_shield_sprite_id(get_default_shield_sprite_id()); in rebuild_equipment()
398 void HeroSprites::set_shield_sprite_id(const std::string& sprite_id) { in set_shield_sprite_id() function in Solarus::HeroSprites
873 set_shield_sprite_id(get_default_shield_sprite_id()); in notify_creating()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/work/ZBStudioPlugin/
H A Dsolarus_lua_api.lua9289 set_shield_sprite_id = {
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/
H A DEntityApi.cpp2490 hero.get_hero_sprites().set_shield_sprite_id(sprite_id); in hero_api_set_shield_sprite_id()