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Searched refs:set_static_body (Results 1 – 6 of 6) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dskeleton.cpp704 pb->set_static_body(false); in _pb_stop_simulation()
730 pb->set_static_body(false); in _pb_start_simulation()
732 pb->set_static_body(true); in _pb_start_simulation()
H A Dphysics_body.h619 void set_static_body(bool p_static);
H A Dphysics_body.cpp2522 void PhysicalBone::set_static_body(bool p_static) { in set_static_body() function in PhysicalBone
2643 set_static_body(static_body); in PhysicalBone()
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dskeleton.cpp704 pb->set_static_body(false); in _pb_stop_simulation()
730 pb->set_static_body(false); in _pb_start_simulation()
732 pb->set_static_body(true); in _pb_start_simulation()
H A Dphysics_body.h619 void set_static_body(bool p_static);
H A Dphysics_body.cpp2522 void PhysicalBone::set_static_body(bool p_static) { in set_static_body() function in PhysicalBone
2643 set_static_body(static_body); in PhysicalBone()