Searched refs:set_terrains (Results 1 – 2 of 2) sorted by relevance
120 void set_terrains(const Terrains& i) { in set_terrains() function
459 f.field->set_terrains(default_terrains); in create_empty_map()617 field.set_terrains(default_terrains); in resize()738 f.set_terrains(fd.terrains); in set_to()