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Searched refs:set_u_is_naval_mobile (Results 1 – 3 of 3) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dai.c107 static void set_u_is_naval_mobile(int u, int n);
3160 set_u_is_naval_mobile(u1, FALSE); in ai_init_shared()
3236 set_u_is_naval_mobile(u, TRUE); in ai_init_shared()
3862 void set_u_is_naval_mobile(int u, int n) { utypes[u].is_naval_mobile = n; } in set_u_is_naval_mobile() function
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-2000995 (set_u_is_naval_mobile): Move prototype here.
1136 (set_u_is_naval_mobile): Make prototype static and move to ai.c.
H A DChangeLog-19993012 (set_u_is_naval_mobile): New function.