/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/ |
H A D | x1_010.h | 12 READ16_HANDLER ( seta_sound_word_r );
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H A D | x1_010.c | 272 READ16_HANDLER( seta_sound_word_r ) in READ16_HANDLER() argument
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/ |
H A D | x1_010.h | 12 READ16_HANDLER ( seta_sound_word_r );
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H A D | x1_010.c | 275 READ16_HANDLER( seta_sound_word_r ) in READ16_HANDLER() argument
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/ |
H A D | seta.c | 212 READ_HANDLER( seta_sound_word_r ) in READ_HANDLER() argument
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | seta2.c | 222 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound 257 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound 310 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound 343 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound 375 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound 432 { 0x900000, 0x903fff, seta_sound_word_r }, // Sound 467 { 0xa00000, 0xa03fff, seta_sound_word_r }, // Sound
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H A D | seta.c | 1472 { 0x100000, 0x103fff, seta_sound_word_r }, // Sound 1673 { 0x100000, 0x103fff, seta_sound_word_r }, // Sound 1723 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound 1778 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound 1874 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound 1921 { 0xa00000, 0xa03fff, seta_sound_word_r }, // Sound 1970 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound 2004 { 0x100000, 0x103fff, seta_sound_word_r }, // Sound 2064 { 0xe00000, 0xe03fff, seta_sound_word_r }, // Sound 2114 { 0xd00000, 0xd03fff, seta_sound_word_r }, // Sound [all …]
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | seta2.c | 295 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/ 367 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/ 421 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/ 454 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/ 486 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/ 543 { 0x900000, 0x903fff, seta_sound_word_r }, /* Sound*/ 578 { 0xa00000, 0xa03fff, seta_sound_word_r }, /* Sound*/ 624 { 0x900000, 0x903fff, seta_sound_word_r }, /* Sound */
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H A D | seta.c | 1472 { 0x100000, 0x103fff, seta_sound_word_r }, /* Sound*/ 1673 { 0x100000, 0x103fff, seta_sound_word_r }, /* Sound*/ 1723 { 0xc00000, 0xc03fff, seta_sound_word_r }, /* Sound*/ 1778 { 0xc00000, 0xc03fff, seta_sound_word_r }, /* Sound*/ 1874 { 0xc00000, 0xc03fff, seta_sound_word_r }, /* Sound*/ 1921 { 0xa00000, 0xa03fff, seta_sound_word_r }, /* Sound*/ 1970 { 0xc00000, 0xc03fff, seta_sound_word_r }, /* Sound*/ 2004 { 0x100000, 0x103fff, seta_sound_word_r }, /* Sound*/ 2064 { 0xe00000, 0xe03fff, seta_sound_word_r }, /* Sound*/ 2114 { 0xd00000, 0xd03fff, seta_sound_word_r }, /* Sound*/ [all …]
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/ |
H A D | seta.c | 83 READ_HANDLER ( seta_sound_word_r ); 262 { 0x100000, 0x103fff, seta_sound_word_r }, // Sound 319 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound 523 /**/{ 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound
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