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Searched refs:seta_sound_word_r (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A Dx1_010.h12 READ16_HANDLER ( seta_sound_word_r );
H A Dx1_010.c272 READ16_HANDLER( seta_sound_word_r ) in READ16_HANDLER() argument
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A Dx1_010.h12 READ16_HANDLER ( seta_sound_word_r );
H A Dx1_010.c275 READ16_HANDLER( seta_sound_word_r ) in READ16_HANDLER() argument
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/
H A Dseta.c212 READ_HANDLER( seta_sound_word_r ) in READ_HANDLER() argument
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/
H A Dseta2.c222 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound
257 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound
310 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound
343 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound
375 { 0xb00000, 0xb03fff, seta_sound_word_r }, // Sound
432 { 0x900000, 0x903fff, seta_sound_word_r }, // Sound
467 { 0xa00000, 0xa03fff, seta_sound_word_r }, // Sound
H A Dseta.c1472 { 0x100000, 0x103fff, seta_sound_word_r }, // Sound
1673 { 0x100000, 0x103fff, seta_sound_word_r }, // Sound
1723 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound
1778 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound
1874 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound
1921 { 0xa00000, 0xa03fff, seta_sound_word_r }, // Sound
1970 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound
2004 { 0x100000, 0x103fff, seta_sound_word_r }, // Sound
2064 { 0xe00000, 0xe03fff, seta_sound_word_r }, // Sound
2114 { 0xd00000, 0xd03fff, seta_sound_word_r }, // Sound
[all …]
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/
H A Dseta2.c295 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/
367 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/
421 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/
454 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/
486 { 0xb00000, 0xb03fff, seta_sound_word_r }, /* Sound*/
543 { 0x900000, 0x903fff, seta_sound_word_r }, /* Sound*/
578 { 0xa00000, 0xa03fff, seta_sound_word_r }, /* Sound*/
624 { 0x900000, 0x903fff, seta_sound_word_r }, /* Sound */
H A Dseta.c1472 { 0x100000, 0x103fff, seta_sound_word_r }, /* Sound*/
1673 { 0x100000, 0x103fff, seta_sound_word_r }, /* Sound*/
1723 { 0xc00000, 0xc03fff, seta_sound_word_r }, /* Sound*/
1778 { 0xc00000, 0xc03fff, seta_sound_word_r }, /* Sound*/
1874 { 0xc00000, 0xc03fff, seta_sound_word_r }, /* Sound*/
1921 { 0xa00000, 0xa03fff, seta_sound_word_r }, /* Sound*/
1970 { 0xc00000, 0xc03fff, seta_sound_word_r }, /* Sound*/
2004 { 0x100000, 0x103fff, seta_sound_word_r }, /* Sound*/
2064 { 0xe00000, 0xe03fff, seta_sound_word_r }, /* Sound*/
2114 { 0xd00000, 0xd03fff, seta_sound_word_r }, /* Sound*/
[all …]
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/
H A Dseta.c83 READ_HANDLER ( seta_sound_word_r );
262 { 0x100000, 0x103fff, seta_sound_word_r }, // Sound
319 { 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound
523 /**/{ 0xc00000, 0xc03fff, seta_sound_word_r }, // Sound