Searched refs:setmangry (Results 1 – 25 of 144) sorted by relevance
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349 setmangry(mtmp, FALSE); /* to anger guardians as well */ in leader_speaks()
250 setmangry(guard); in invault()291 setmangry(guard); in invault()
310 } else if (!flags.mon_moving) setmangry(mtmp);
991 setmangry(mtmp);1090 } else setmangry(mtmp);1116 setmangry(mtmp);
133 setmangry(mon);288 if(!rn2(4)) setmangry(mtmp); /* not always pleasing */
940 if (mtmp->mpeaceful) setmangry(mtmp); in dogaze()1249 setmangry(mtmp);
758 setmangry(mon);766 setmangry(mon);2150 if (!flags.mon_moving) setmangry(mtmp);
136 setmangry(mon);252 if(!rn2(4)) setmangry(mtmp); /* not always pleasing */
306 } else if (!flags.mon_moving) setmangry(mtmp);
836 setmangry(mon);844 setmangry(mon);2497 if (!flags.mon_moving) setmangry(mtmp);
128 setmangry(mon);258 if(!rn2(4)) setmangry(mtmp); /* not always pleasing */
308 } else if (!flags.mon_moving) setmangry(mtmp);
130 setmangry(mon);293 if(!rn2(4)) setmangry(mtmp); /* not always pleasing */
476 setmangry(mtmp, TRUE);