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Searched refs:settings_emulationSpeed_syncAudio (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ui_qt/utility/
H A Dwindow.cpp99 mainWindow->settings_emulationSpeed_syncAudio->toggleChecked(); in toggleSynchronizeAudio()
100 config().audio.synchronize = mainWindow->settings_emulationSpeed_syncAudio->isChecked(); in toggleSynchronizeAudio()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ui_qt/base/
H A Dmain.moc.hpp71 QbCheckAction *settings_emulationSpeed_syncAudio; member in MainWindow
H A Dmain.cpp141 …settings_emulationSpeed->addAction(settings_emulationSpeed_syncAudio = new QbCheckAction("Sync &Au… in MainWindow()
279 connect(settings_emulationSpeed_syncAudio, SIGNAL(triggered()), this, SLOT(syncAudio())); in MainWindow()
345 settings_emulationSpeed_syncAudio->setChecked(config().audio.synchronize); in syncUi()