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Searched refs:sfcOptionsSoundsOff (Results 1 – 2 of 2) sorted by relevance

/dports/games/brainparty/brainparty/
H A DBPGame.h107 Texture* sfcOptionsSoundsOff; variable
H A DBPGame.cpp264 sfcOptionsSoundsOff = LoadBitmap("sound_off", 320, 48); in Init()
1595 DrawImage(sfcOptionsSoundsOff, 0, 188); in RenderOptionsMenu()