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Searched refs:sfcResultsGold (Results 1 – 3 of 3) sorted by relevance

/dports/games/brainparty/brainparty/
H A DBPGame.h123 Texture* sfcResultsGold; variable
H A DMinigame.cpp149 TheGame->DrawImage(TheGame->sfcResultsGold, 0, 0); in RenderScore()
H A DBPGame.cpp335 sfcResultsGold = LoadBitmap("results_gold", 320, 480); in Init()