Searched refs:sfx_supert (Results 1 – 3 of 3) sorted by relevance
250 sfx_supert, enumerator
861 S_StartSound(toucher, sfx_supert); in P_TouchSpecialThing()
1337 S_StartSound(NULL, sfx_supert); //let all players hear it -mattw_cfi in P_DoSuperTransformation()