Searched refs:sgdFloat (Results 1 – 3 of 3) sorted by relevance
90 void sgdMakePickMatrix( sgdMat4 mat, sgdFloat x, sgdFloat y, in sgdMakePickMatrix()91 sgdFloat width, sgdFloat height, sgdVec4 viewport ) in sgdMakePickMatrix()93 sgdFloat sx = viewport[2] / width ; in sgdMakePickMatrix()94 sgdFloat sy = viewport[3] / height ; in sgdMakePickMatrix()181 sgdFloat *vv[3]; in sgdTriArea()1689 sgdFloat qwqw = q[SG_W] * q[SG_W] ; in sgdRotateVecQuat()1690 sgdFloat qwqx = q[SG_W] * q[SG_X] ; in sgdRotateVecQuat()1691 sgdFloat qwqy = q[SG_W] * q[SG_Y] ; in sgdRotateVecQuat()1692 sgdFloat qwqz = q[SG_W] * q[SG_Z] ; in sgdRotateVecQuat()1693 sgdFloat qxqx = q[SG_X] * q[SG_X] ; in sgdRotateVecQuat()[all …]
1410 #define sgdFloat double macro2791 sgdFloat sgdDistSquaredToLineLineSegment ( const sgdLineSegment3 seg, const sgdLine3 line ) ;