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Searched refs:sgdVec3 (Results 1 – 10 of 10) sorted by relevance

/dports/x11-toolkits/plib/plib-1.8.5/src/sg/
H A DsgdIsect.cxx35 int sgdIsectPlanePlane ( sgdVec3 point, sgdVec3 dir, in sgdIsectPlanePlane()
100 int sgdIsectInfLinePlane( sgdVec3 dst, sgdVec3 l_org, sgdVec3 l_vec, sgdVec4 plane ) in sgdIsectInfLinePlane()
127 sgdVec3 l1_org, sgdVec3 l1_vec, in sgdIsectInfLineInfLine()
128 sgdVec3 l2_org, sgdVec3 l2_vec ) in sgdIsectInfLineInfLine()
130 sgdVec3 vec_l1, vec_l2 ; in sgdIsectInfLineInfLine()
137 sgdVec3 perp ; in sgdIsectInfLineInfLine()
161 sgdVec3 tmp ; in sgdIsectInfLineInfLine()
205 SGDfloat sgdIsectLinesegPlane ( sgdVec3 dst, sgdVec3 v1, sgdVec3 v2, sgdVec4 plane ) in sgdIsectLinesegPlane()
207 sgdVec3 delta ; in sgdIsectLinesegPlane()
272 bool sgdPointInTriangle( sgdVec3 point, sgdVec3 tri[3] ) in sgdPointInTriangle()
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H A Dsg.h1675 inline void sgdAddVec3 ( sgdVec3 dst, const sgdVec3 src1, const sgdVec3 src2 ) in sgdAddVec3()
1718 inline void sgdSubVec3 ( sgdVec3 dst, const sgdVec3 src1, const sgdVec3 src2 ) in sgdSubVec3()
1938 extern void sgdVectorProductVec3 ( sgdVec3 dst, const sgdVec3 a, const sgdVec3 b ) ;
2214 extern void sgdMakeNormal ( sgdVec3 dst, const sgdVec3 a, const sgdVec3 b, const sgdVec3 c ) ;
2244 SGDfloat sgdTriArea( sgdVec3 p0, sgdVec3 p1, sgdVec3 p2 );
2263 SGDfloat sgdAngleBetweenNormalizedVec3 (sgdVec3 first, sgdVec3 second, sgdVec3 normal);
2267 SGDfloat sgdAngleBetweenVec3 ( sgdVec3 v1, sgdVec3 v2, sgdVec3 normal );
2802 sgdVec3 l_org, sgdVec3 l_vec,
2805 sgdVec3 l1_org, sgdVec3 l1_vec,
2806 sgdVec3 l2_org, sgdVec3 l2_vec ) ;
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H A Dsgd.cxx29 void sgdVectorProductVec3 ( sgdVec3 dst, const sgdVec3 a, const sgdVec3 b ) in sgdVectorProductVec3()
45 sgdVec3 tmp ; in sgdCompare3DSqdDist()
58 sgdVec3 ax ; in sgdMakeRotMat4()
160 sgdFloat sgdTriArea( sgdVec3 p0, sgdVec3 p1, sgdVec3 p2 ) in sgdTriArea()
175 sgdVec3 sum; in sgdTriArea()
204 SGDfloat sgdAngleBetweenVec3 ( sgdVec3 v1, sgdVec3 v2 ) in sgdAngleBetweenVec3()
213 SGDfloat sgdAngleBetweenNormalizedVec3 (sgdVec3 first, sgdVec3 second, sgdVec3 normal) in sgdAngleBetweenNormalizedVec3()
285 SGDfloat sgdAngleBetweenVec3 ( sgdVec3 v1, sgdVec3 v2, sgdVec3 normal ) in sgdAngleBetweenVec3()
348 sgdVec3 x ; in extend()
1031 void sgdMakeNormal(sgdVec3 dst, const sgdVec3 a, const sgdVec3 b, const sgdVec3 c ) in sgdMakeNormal()
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/dports/games/torcs/torcs-1.3.7/src/windows/include/plib/
H A Dsg.h1675 inline void sgdAddVec3 ( sgdVec3 dst, const sgdVec3 src1, const sgdVec3 src2 ) in sgdAddVec3()
1718 inline void sgdSubVec3 ( sgdVec3 dst, const sgdVec3 src1, const sgdVec3 src2 ) in sgdSubVec3()
1938 extern void sgdVectorProductVec3 ( sgdVec3 dst, const sgdVec3 a, const sgdVec3 b ) ;
2214 extern void sgdMakeNormal ( sgdVec3 dst, const sgdVec3 a, const sgdVec3 b, const sgdVec3 c ) ;
2244 SGDfloat sgdTriArea( sgdVec3 p0, sgdVec3 p1, sgdVec3 p2 );
2263 SGDfloat sgdAngleBetweenNormalizedVec3 (sgdVec3 first, sgdVec3 second, sgdVec3 normal);
2267 SGDfloat sgdAngleBetweenVec3 ( sgdVec3 v1, sgdVec3 v2, sgdVec3 normal );
2802 sgdVec3 l_org, sgdVec3 l_vec,
2805 sgdVec3 l1_org, sgdVec3 l1_vec,
2806 sgdVec3 l2_org, sgdVec3 l2_vec ) ;
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/dports/games/flightgear/flightgear-2020.3.11/src/Instrumentation/HUD/
H A DHUD_runway.cxx169 void HUD::Runway::get_rwy_points(sgdVec3 *_points3d) in get_rwy_points()
196 bool HUD::Runway::drawLine(const sgdVec3& a1, const sgdVec3& a2, const sgdVec3& point1, const sgdVe… in drawLine()
198 sgdVec3 p1, p2; in drawLine()
215 sgdVec3 vec = {a2[0] - a1[0], a2[1] - a1[1], a2[2] - a1[2]}; in drawLine()
218 sgdVec3 newPt; in drawLine()
232 sgdVec3 vec = {a1[0] - a2[0], a1[1] - a2[1], a1[2] - a2[2]}; in drawLine()
235 sgdVec3 newPt; in drawLine()
263 void HUD::Runway::boundPoint(const sgdVec3& v, sgdVec3& m) in boundPoint()
291 bool HUD::Runway::boundOutsidePoints(sgdVec3& v, sgdVec3& m) in boundOutsidePoints()
H A DHUD_private.hxx370 void boundPoint(const sgdVec3& v, sgdVec3& m);
371 bool boundOutsidePoints(sgdVec3& v, sgdVec3& m);
372 bool drawLine(const sgdVec3& a1, const sgdVec3& a2, const sgdVec3& p1, const sgdVec3& p2);
375 void get_rwy_points(sgdVec3 *points);
379 sgdVec3 _points3d[6], _points2d[6];
/dports/x11-toolkits/plib/plib-1.8.5/src/ssgAux/
H A DssgaSky.h233 ssgBranch *build( int num, sgdVec3 *star_data, double star_dist );
237 bool repaint( double sol_angle, int num, sgdVec3 *star_data );
309 int nplanets, sgdVec3 *planet_data,
310 int nstars, sgdVec3 *star_data);
326 int nplanets, sgdVec3 *planet_data,
327 int nstars, sgdVec3 *star_data );
H A DssgaSky.cxx73 int nplanets, sgdVec3 *planet_data, in build()
74 int nstars, sgdVec3 *star_data ) in build()
231 int nplanets, sgdVec3 *planet_data, in repaint()
232 int nstars, sgdVec3 *star_data ) in repaint()
H A DssgaStars.cxx73 ssgBranch * ssgaStars::build( int num, sgdVec3 *star_data, double star_dist ) in build()
157 bool ssgaStars::repaint( double sol_angle, int num, sgdVec3 *star_data ) in repaint()
/dports/games/crrcsim/crrcsim-0.9.13/src/mod_video/
H A Dcrrc_sky.h138 sgdVec3 planetsDummy;
139 sgdVec3 starsDummy;