/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/ |
H A D | FixedFuncPipeline.java | 116 return shaderState.linked(); in isValid() 120 return shaderState; in getShaderState() 146 shaderState.destroy(gl); in destroy() 158 shaderState.useProgram(gl, true); in glColor4f() 162 shaderState.uniform(gl, ud); in glColor4f() 185 shaderState.useProgram(gl, true); in glToggleClientState() 208 shaderState.useProgram(gl, true); in glVertexPointer() 213 shaderState.useProgram(gl, true); in glColorPointer() 218 shaderState.useProgram(gl, true); in glNormalPointer() 264 shaderState.useProgram(gl, true); in glTexCoordPointer() [all …]
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/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/ |
H A D | LandscapeES2.java | 56 private ShaderState shaderState; field in LandscapeES2 101 shaderState = new ShaderState(); in init() 110 shaderState.ownUniform(timeUni); in init() 119 shaderState.useProgram(gl, false); in init() 133 shaderState.useProgram(gl, true); in reshape() 139 shaderState.useProgram(gl, false); in reshape() 145 shaderState.useProgram(gl, false); in dispose() 146 shaderState.destroy(gl); in dispose() 147 shaderState = null; in dispose() 158 shaderState.useProgram(gl, true); in display() [all …]
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/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/bugs/ |
H A D | Bug735Inv0AppletAWT.java | 85 private ShaderState shaderState; field in Bug735Inv0AppletAWT 322 shaderState = new ShaderState(); in setup() 323 shaderState.attachShaderProgram(gl, shaderProg, true); in setup() 326 shaderState.ownUniform(resolution); in setup() 327 shaderState.uniform(gl, resolution); in setup() 330 shaderState.ownUniform(time); in setup() 338 shaderState.ownAttribute(vertices, true); in setup() 339 shaderState.useProgram(gl, false); in setup() 348 shaderState.useProgram(gl, true); in draw() 351 shaderState.uniform(gl, time); in draw() [all …]
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H A D | Bug735Inv1AppletAWT.java | 87 private ShaderState shaderState; field in Bug735Inv1AppletAWT 321 shaderState = new ShaderState(); in setup() 322 shaderState.attachShaderProgram(gl, shaderProg, true); in setup() 325 shaderState.ownUniform(resolution); in setup() 326 shaderState.uniform(gl, resolution); in setup() 329 shaderState.ownUniform(time); in setup() 337 shaderState.ownAttribute(vertices, true); in setup() 338 shaderState.useProgram(gl, false); in setup() 347 shaderState.useProgram(gl, true); in draw() 350 shaderState.uniform(gl, time); in draw() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/ |
H A D | frame_capture_utils.cpp | 632 bos->writeString(shaderState.getLabel()); in SerializeShaderState() 633 bos->writeEnum(shaderState.getShaderType()); in SerializeShaderState() 634 bos->writeInt(shaderState.getShaderVersion()); in SerializeShaderState() 635 bos->writeString(shaderState.getTranslatedSource()); in SerializeShaderState() 636 bos->writeString(shaderState.getSource()); in SerializeShaderState() 637 SerializeWorkGroupSize(bos, shaderState.getLocalSize()); in SerializeShaderState() 640 SerializeShaderVariablesVector(bos, shaderState.getUniforms()); in SerializeShaderState() 647 bos->writeInt(shaderState.getNumViews()); in SerializeShaderState() 648 if (shaderState.getGeometryShaderInputPrimitiveType().valid()) in SerializeShaderState() 656 if (shaderState.getGeometryShaderInvocations().valid()) in SerializeShaderState() [all …]
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/ |
H A D | GLArrayDataClient.java | 155 shaderState = (ShaderState)obj; in associate() 157 shaderState = null; in associate() 210 glArrayHandler.enableState(gl, enable, usesGLSL ? shaderState : null); in enableBuffer() 334 ", usesShaderState "+(null!=shaderState)+ in toString() 491 this.shaderState = src.shaderState; in GLArrayDataClient() 503 protected ShaderState shaderState; field in GLArrayDataClient
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H A D | ImmModeSink.java | 419 this.shaderState = st; in VBOSet() 497 if(null != shaderState) { in useShaderProgram() 498 shaderState.useProgram(gl, true); in useShaderProgram() 510 if(null != shaderState || 0 != shaderProgram) { in draw() 864 if(null == shaderState && 0 == program) { in setShaderProgram() 990 if(null != shaderState) { in enableBuffer() 1122 shaderState.vertexAttribPointer(glsl, vArrayData); in enableBufferGLSLShaderState() 1130 shaderState.vertexAttribPointer(glsl, cArrayData); in enableBufferGLSLShaderState() 1138 shaderState.vertexAttribPointer(glsl, nArrayData); in enableBufferGLSLShaderState() 1146 shaderState.vertexAttribPointer(glsl, tArrayData); in enableBufferGLSLShaderState() [all …]
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H A D | GLArrayDataServer.java | 597 ", usesShaderState "+(null!=shaderState)+ in toString()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CQ3LevelMesh.cpp | 724 s32 shaderState = -1; in setShaderFogMaterial() local 729 shaderState = FogMap [ face->fogNum ].ShaderID; in setShaderFogMaterial() 732 return shaderState; in setShaderFogMaterial() 752 s32 shaderState = -1; in setShaderMaterial() local 757 shaderState = Tex [ face->textureID ].ShaderID; in setShaderMaterial() 767 material.MaterialTypeParam2 = (f32) shaderState; in setShaderMaterial() 769 const IShader *shader = getShader(shaderState); in setShaderMaterial() 771 return shaderState; in setShaderMaterial() 773 return shaderState; in setShaderMaterial() 835 shaderState |= 0x00010000; in setShaderMaterial() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/ |
H A D | gluShaderProgram.cpp | 520 glw::GLint shaderState; in setBinary() local 521 gl.getShaderiv(shaders[shaderNdx]->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in setBinary() 524 DE_ASSERT(shaderState == GL_TRUE); in setBinary()
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/glu/ |
H A D | GLUquadricImpl.java | 145 public ShaderState shaderState; field in GLUquadricImpl 163 this.shaderState = st; in GLUquadricImpl() 205 if(null != shaderState) { in replaceImmModeSink() 211 GL.GL_STATIC_DRAW, shaderState); in replaceImmModeSink()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl4cGlSpirvTests.cpp | 748 GLint shaderState; in iterate() local 749 gl.getShaderiv(shader->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in iterate() 751 if (shaderState != GL_TRUE) in iterate() 802 gl.getShaderiv(shader->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in iterate() 804 if (shaderState != GL_FALSE) in iterate()
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/gpu/drm/vmwgfx/device_include/ |
H A D | svga3d_dx.h | 2021 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/gpu/drm/vmwgfx/device_include/ |
H A D | svga3d_dx.h | 2021 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/gpu/drm/vmwgfx/device_include/ |
H A D | svga3d_dx.h | 2021 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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