Searched refs:shader_binary (Results 1 – 13 of 13) sorted by relevance
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLES2/DMP/ |
H A D | shader_binary.py | 14 from OpenGL.raw.GLES2.DMP.shader_binary import * 15 from OpenGL.raw.GLES2.DMP.shader_binary import _EXTENSION_NAME
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLES2/IMG/ |
H A D | shader_binary.py | 14 from OpenGL.raw.GLES2.IMG.shader_binary import * 15 from OpenGL.raw.GLES2.IMG.shader_binary import _EXTENSION_NAME
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLES2/VIV/ |
H A D | shader_binary.py | 14 from OpenGL.raw.GLES2.VIV.shader_binary import * 15 from OpenGL.raw.GLES2.VIV.shader_binary import _EXTENSION_NAME
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/IMG/ |
H A D | shader_binary.py | 19 from OpenGL.raw.GLES2.IMG.shader_binary import * 20 from OpenGL.raw.GLES2.IMG.shader_binary import _EXTENSION_NAME
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/DMP/ |
H A D | shader_binary.py | 19 from OpenGL.raw.GLES2.DMP.shader_binary import * 20 from OpenGL.raw.GLES2.DMP.shader_binary import _EXTENSION_NAME
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/VIV/ |
H A D | shader_binary.py | 19 from OpenGL.raw.GLES2.VIV.shader_binary import * 20 from OpenGL.raw.GLES2.VIV.shader_binary import _EXTENSION_NAME
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/dports/emulators/citra/citra-ac98458e0/src/citra_qt/debugger/graphics/ |
H A D | graphics_tracing.cpp | 65 auto shader_binary = Pica::g_state.vs.program_code; in StartRecording() local 92 boost::copy(shader_binary, std::back_inserter(state.vs_program_binary)); in StartRecording()
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/dports/emulators/citra-qt5/citra-ac98458e0/src/citra_qt/debugger/graphics/ |
H A D | graphics_tracing.cpp | 65 auto shader_binary = Pica::g_state.vs.program_code; in StartRecording() local 92 boost::copy(shader_binary, std::back_inserter(state.vs_program_binary)); in StartRecording()
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/dports/emulators/citra/citra-ac98458e0/externals/nihstro/ |
H A D | Readme.md | 42 …nes C++ data structures which describe raw shader binary code, while `shader_binary.h` defines the… 55 The C++ headers `shader_bytecode.h` and `shader_binary` can be easily be included in other project …
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/dports/emulators/citra-qt5/citra-ac98458e0/externals/nihstro/ |
H A D | Readme.md | 42 …nes C++ data structures which describe raw shader binary code, while `shader_binary.h` defines the… 55 The C++ headers `shader_bytecode.h` and `shader_binary` can be easily be included in other project …
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fNegativeShaderApiTests.cpp | 138 ES2F_ADD_API_CASE(shader_binary, "Invalid glShaderBinary() usage", in init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fNegativeShaderApiTests.cpp | 156 void shader_binary (NegativeTestContext& ctx) in shader_binary() function 2634 {shader_binary, "shader_binary", "Invalid glShaderBinary() usage" }, in getNegativeShaderApiTestFunctions()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fNegativeShaderApiTests.cpp | 151 ES3F_ADD_API_CASE(shader_binary, "Invalid glShaderBinary() usage", in init()
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