/dports/graphics/blender/blender-2.91.0/intern/cycles/util/ |
H A D | util_profiling.cpp | 50 if (cur_shader >= 0 && cur_shader < shader_samples.size()) { in run() 56 shader_samples[cur_shader]++; in run() 87 shader_samples.assign(num_shaders, 0); in reset() 161 if (shader_samples[shader] == 0) { in get_shader() 164 samples = shader_samples[shader]; in get_shader()
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H A D | util_profiling.h | 114 vector<uint64_t> shader_samples; variable
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/dports/www/firefox/firefox-99.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 719 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2200 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2201 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2202 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2204 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2205 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2206 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7346 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/lang/clover/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 719 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2200 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2201 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2202 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2204 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2205 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2206 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7346 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 719 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2200 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2201 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2202 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2204 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2205 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2206 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7346 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 719 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2200 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2201 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2202 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2204 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2205 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2206 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7397 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 740 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2302 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2303 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2304 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2306 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2307 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2308 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7531 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 719 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2215 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2216 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2217 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2219 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2220 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2221 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 7401 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 747 shader_samples(const _mesa_glsl_parse_state *state) in shader_samples() function 2409 _textureSamples(shader_samples, glsl_type::sampler2DMS_type), in create_builtins() 2410 _textureSamples(shader_samples, glsl_type::isampler2DMS_type), in create_builtins() 2411 _textureSamples(shader_samples, glsl_type::usampler2DMS_type), in create_builtins() 2413 _textureSamples(shader_samples, glsl_type::sampler2DMSArray_type), in create_builtins() 2414 _textureSamples(shader_samples, glsl_type::isampler2DMSArray_type), in create_builtins() 2415 _textureSamples(shader_samples, glsl_type::usampler2DMSArray_type), in create_builtins() 8420 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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