Searched refs:shader_setup_from_subsurface (Results 1 – 2 of 2) sorted by relevance
305 shader_setup_from_subsurface(kg, sd, &ss_isect->hits[hit], ray); in subsurface_scatter_multi_setup()
164 shader_setup_from_subsurface(KernelGlobals *kg, in shader_setup_from_subsurface() function