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Searched refs:shakeRangedWeapon (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dacthudweapon.cpp828 bool shakeRangedWeapon = false; in actHudWeapon() local
1204 shakeRangedWeapon = true; in actHudWeapon()
2718 shakeRangedWeapon = true; in actHudWeapon()
2730 shakeRangedWeapon = true; in actHudWeapon()
2781 || shakeRangedWeapon ) in actHudWeapon()
2789 if ( shakeRangedWeapon ) in actHudWeapon()
2813 || shakeRangedWeapon ) in actHudWeapon()