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Searched refs:shakeY (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dshake.cpp39 int32 shakeY = 0; variable
50 return (shakeY << 1); in GetShakeY()
66 shakeY = nextShakeY = y; in fn_set_screen_offset()
105 shakeY = nextShakeY; in fn_shake_screen()
122 if (((shakeY + sy) < -ry) || ((shakeY - sy) > ry)) { in fn_shake_screen()
123 shakeY = 0; in fn_shake_screen()
138 y = shakeY + randY; in fn_shake_screen()
146 y = shakeY; in fn_shake_screen()
160 if ((nextShakeX != shakeX) || (nextShakeY != shakeY)) in fn_shake_screen()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dview.cpp3192 int shakeHoriz, shakeAngle, shakeX, shakeY, shakeZ, shakeBobX, shakeBobY; variable
3199 shakeY = 0; in viewUpdateShake()
3209 shakeY += QRandom2(nValue >> 4); in viewUpdateShake()
3220 shakeY += QRandom2(nValue >> 4); in viewUpdateShake()
3331 cY += shakeY; in viewDrawScreen()