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Searched refs:shapeDebug (Results 1 – 2 of 2) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DGame.h886 Quad *shapeDebug; variable
H A DGame.cpp6502 shapeDebug = 0; in applyState()
8395 if (shapeDebug) in collideCircleVsLineAngle()
8397 shapeDebug->position = end; in collideCircleVsLineAngle()