Searched refs:shape_actors_ (Results 1 – 2 of 2) sorted by relevance
142 setShapeActorMap (const ShapeActorMapPtr &actors) { shape_actors_ = actors; } in setShapeActorMap()150 getShapeActorMap () { return (shape_actors_); } in getShapeActorMap()272 ShapeActorMapPtr shape_actors_; variable
1183 auto sm_it = shape_actors_->find (lut_actor_id_); in updateLookUpTableDisplay()1184 if (sm_it == shape_actors_->end ()) in updateLookUpTableDisplay()1255 for (const auto &shape_actor : *shape_actors_) in updateLookUpTableDisplay()