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Searched refs:shootdelta (Results 1 – 6 of 6) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_main.h34 extern int shootdelta;
H A Dwl_main.cpp99 int shootdelta; // pixels away from centerx a target can be variable
564 shootdelta = ((viewwidth<<FRACBITS)/AspectCorrection[r_ratio].viewGlobal)/10; in SetViewSize()
H A Dwl_agent.cpp812 && abs(check->viewx-centerx) < shootdelta) in FindTarget()
1002 && abs(check->viewx-centerx) < shootdelta) in ACTION_FUNCTION()
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_agent.cpp4134 (std::abs(check->viewx - ::centerx) < shootdelta)) in GunAttack()
H A D3d_def.h2959 extern int shootdelta;
H A D3d_main.cpp138 int shootdelta; // pixels away from centerx a target can be variable
8733 ::shootdelta = ::viewwidth / 10; in SetViewSize()