Searched refs:shotPosNew (Results 1 – 4 of 4) sorted by relevance
107 bool collidesWith( const Vector2D &shotPosOld, const Vector2D &shotPosNew );
164 bool collidesWith( const Vector2D &shotPosOld, const Vector2D &shotPosNew );
164 bool Enemy::collidesWith( const Vector2D &shotPosOld, const Vector2D &shotPosNew ) { in collidesWith() argument165 return boundingBox->overlaps(shotPosOld, shotPosNew); in collidesWith()
793 bool Racer::collidesWith( const Vector2D &shotPosOld, const Vector2D &shotPosNew ) { in collidesWith() argument794 return boundingBox->overlaps(shotPosOld, shotPosNew); in collidesWith()