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Searched refs:shot_fr_num (Results 1 – 3 of 3) sorted by relevance

/dports/games/lbreakout2/lbreakout2-2.6.5/client/
H A Dshots.c26 int shot_fr_num = 4; variable
112 if (shot_cur_fr >= shot_fr_num) in client_shots_update()
113 shot_cur_fr -= shot_fr_num; in client_shots_update()
/dports/games/lbreakout/lbreakout-010315/lbreakout/
H A Dbreakout.h381 int shot_w, shot_h, shot_fr_num, shot_alpha; variable
H A Dbreakout.cpp190 shot_fr_num = 4; in BreakOut()
3080 if (s->cur_fr >= shot_fr_num) in Shots_Update()
3081 s->cur_fr -= shot_fr_num; in Shots_Update()