/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | roundvirus.lua | 77 shot_setAimVector(s, -1, -1) 79 shot_setAimVector(s, 1, -1) 81 shot_setAimVector(s, 1, 1) 83 shot_setAimVector(s, -1, 1)
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H A D | guardian.lua | 176 shot_setAimVector(s, -400, -100) 178 shot_setAimVector(s, -400, 0) 180 shot_setAimVector(s, -400, 100)
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H A D | octomun.lua | 179 shot_setAimVector(s, 100, -100) 184 shot_setAimVector(s, 100, -50) 189 shot_setAimVector(s, 100, 0)
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H A D | crabboss.lua | 499 shot_setAimVector(s, -50*0.5 + x*0.5, -100*0.5 + y*0.5) 501 shot_setAimVector(s, 0+x*0.5, -100*0.5+y*0.5) 503 shot_setAimVector(s, 50*0.5+x*0.5, -100*0.5 + y*0.5)
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H A D | originalraspberry.lua | 95 shot_setAimVector(s, entity_getNormal(me))
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H A D | momeyes.lua | 61 shot_setAimVector(s, randVector(1))
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H A D | wisker.lua | 115 shot_setAimVector(s, entity_getAimVector(me, a, 1))
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H A D | abaddon.lua | 74 shot_setAimVector(s, math.sin(a), math.cos(a))
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H A D | turret.lua | 122 shot_setAimVector(s, vx, vy)
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H A D | mantis-bomb.lua | 67 shot_setAimVector(s, math.sin(a), math.cos(a))
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H A D | squiddy.lua | 126 shot_setAimVector(s, entity_x(v.n) - entity_x(me), entity_y(v.n) - entity_y(me))
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H A D | tromulo.lua | 166 shot_setAimVector(s, math.sin(a), math.cos(a))
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H A D | forestgod.lua | 386 shot_setAimVector(s, 0, 400) 468 shot_setAimVector(s, math.sin(a), math.cos(a)) 511 shot_setAimVector(s, vx, vy)
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H A D | creatorform6.lua | 441 shot_setAimVector(s, vx, vy) 451 shot_setAimVector(s, vx, vy)
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H A D | toad.lua | 224 shot_setAimVector(s, vx, vy)
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H A D | newtblaster.lua | 124 shot_setAimVector(s, tx-x, ty-y)
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H A D | pet_blaster.lua | 180 shot_setAimVector(s, vx, vy)
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H A D | greenseadragon.lua | 184 shot_setAimVector(s, vx, vy)
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H A D | nauplius.lua | 183 shot_setAimVector(s, entity_getNormal(me))
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H A D | camopus.lua | 104 shot_setAimVector(s, entity_x(v.n) - entity_x(me), entity_y(v.n) - entity_y(me))
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H A D | sunkenmom.lua | 135 shot_setAimVector(s, math.sin(v.angle), math.cos(v.angle))
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H A D | armapillar.lua | 165 shot_setAimVector(s, nx, ny)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/ |
H A D | cf6-shot.lua | 56 shot_setAimVector(s, entity_velx(me), entity_vely(me))
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H A D | aleph.lua | 75 shot_setAimVector(s, 0, 800)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/game_scripts/_mods/guert_mod/tempo/ |
H A D | nauplius.lua | 183 shot_setAimVector(s, entity_getNormal(me))
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