Searched refs:shotxspd (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/boss/ |
H A D | omega.cpp | 53 omg.shotxspd = 0x100; in OnMapEntry() 198 shot->xinertia = random(-omg.shotxspd, omg.shotxspd); in Run() 287 omg.shotxspd = 0x155; in Run()
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H A D | omega.h | 28 int firefreq, startfiring, stopfiring, endfirestate, shotxspd; member
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/boss/ |
H A D | omega.cpp | 68 omg.shotxspd = 0x100; in OnMapEntry() 215 shot->xinertia = random(-omg.shotxspd, omg.shotxspd); in Run() 306 omg.shotxspd = 0x155; in Run()
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H A D | omega.h | 28 int firefreq, startfiring, stopfiring, endfirestate, shotxspd; member
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