Searched refs:should_draw_background_in_separate_buffer (Results 1 – 4 of 4) sorted by relevance
329 bool should_draw_background_in_separate_buffer = in PaintRootElementGroup() local336 should_draw_background_in_separate_buffer = true; in PaintRootElementGroup()342 should_draw_background_in_separate_buffer = false; in PaintRootElementGroup()347 should_draw_background_in_separate_buffer = false; in PaintRootElementGroup()355 if (should_draw_background_in_separate_buffer && !painted_separate_effect) { in PaintRootElementGroup()365 should_draw_background_in_separate_buffer in PaintRootElementGroup()375 (should_draw_background_in_separate_buffer || should_clear_canvas) in PaintRootElementGroup()379 !should_draw_background_in_separate_buffer) { in PaintRootElementGroup()392 if (should_draw_background_in_separate_buffer && !painted_separate_effect) in PaintRootElementGroup()
43 bool should_draw_background_in_separate_buffer = in PaintFillLayers() local50 if (should_draw_background_in_separate_buffer) in PaintFillLayers()58 if (should_draw_background_in_separate_buffer) in PaintFillLayers()
317 bool should_draw_background_in_separate_buffer = in PaintRootElementGroup() local324 should_draw_background_in_separate_buffer = true; in PaintRootElementGroup()330 should_draw_background_in_separate_buffer = false; in PaintRootElementGroup()335 should_draw_background_in_separate_buffer = false; in PaintRootElementGroup()343 if (should_draw_background_in_separate_buffer && !painted_separate_effect) { in PaintRootElementGroup()353 should_draw_background_in_separate_buffer in PaintRootElementGroup()363 (should_draw_background_in_separate_buffer || should_clear_canvas) in PaintRootElementGroup()367 !should_draw_background_in_separate_buffer) { in PaintRootElementGroup()385 if (should_draw_background_in_separate_buffer && !painted_separate_effect) in PaintRootElementGroup()
41 bool should_draw_background_in_separate_buffer = in PaintFillLayers() local48 if (should_draw_background_in_separate_buffer) in PaintFillLayers()56 if (should_draw_background_in_separate_buffer) in PaintFillLayers()